Play pixelart
Stone Breath's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #6 | 3.789 | 3.789 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #10 | 3.211 | 3.211 |
Implementation (rate the game's overall stability and functionality) | #11 | 3.474 | 3.474 |
Overall | #14 | 3.211 | 3.211 |
Theme (how well does the game fit the challenge theme?) | #56 | 2.947 | 2.947 |
Creativity (how unique or innovative was this experience?) | #77 | 2.632 | 2.632 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
keeraeve, gui_oficial, dinonosso
Team Name
DragonBreathRebornStudio
How does your game fit the theme?
Using stones to float, holding your breath, land in places and recover your breath.
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Comments
It has an excellent feeling to the general controls! Looking forward to what you come up with next!
This game is wonderful! I would have loved to play it further. The use of pixels and colors is great, and the parallax effect in the menu and game makes it feel really polished. Well done! Also, I had to laugh at the Quit-shake feature :D
That's a really good game, well-optimized. I hope the full version is released soon.
vERY smooth and simple although i got stuck at level 4 but loved the graphics and interactive stufff :>
Thank you for your comment. I will review the level design of some stages :)
I was able to get till level 4 before getting stuck on the rocks. There were a few bugs that teleported me to weird places, that being said....I adore the artstyle. Super polished and works well. Reminds me a lot of Celeste. I would love to see this fleshed out as a full game but with more unique mechanics please :3
Thank you for the feedback. If this game goes forward, I intend to and already have ideas for unique mechanics.
Nice game.
It's very focused with the theme, mechanics work well, I just found the control choices a little strange.
Thank you for your comment. If this game is going to be developed, I will add options to customize the buttons.