Actually intelligent and fit the theme for sure.
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Only Breathe Allowed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme (how well does the game fit the challenge theme?) | #19 | 3.316 | 3.316 |
Creativity (how unique or innovative was this experience?) | #61 | 2.737 | 2.737 |
Overall | #82 | 2.679 | 2.679 |
Implementation (rate the game's overall stability and functionality) | #85 | 2.816 | 2.816 |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #112 | 2.632 | 2.632 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #184 | 1.895 | 1.895 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
apiffer
Team Name
apiffer
How does your game fit the theme?
Gameplay
Comments
That is a wonderful game. Not only the style, minimalist and yet efficient is beautiful, but I really struggled between wanting to move on and pausing for 5 minutes. The game made me want to take that time and in doing so, managed to reach its goal I presume. Well done, I really appreciated it making me realise I should take a breath :)
I like the overall design of the game, very minimal and clean. As for the gameplay, I like the messages when I tried to do something or clicking the buttons lol but I find 5 minutes is a bit too long and as for an impatient person as I am, it felt waaay too long for me hahaha overall the idea of the game is nice! love it ^^
This game is really short and simplistic and the art is great, but i do recommend to add some music toit atleast, some binural beat if you are not good at making music
but yeah, the submission period is over, i suppose no changes can be made unless the mods approve
anyways its a really nice game, just a tad bit annoying as even a Breath can ruin it for you
I had a good laugh by 'not focusing' (moving my mouse) again & again. ๐ A pleasant experience. A clever way to making sure your players are there breathing & not just letting it run in background or something like that.
One thing I'd like to add is that maybe 2D calm backgrounds (nature, forests, mountains etc) would have added more to the experience. :)
yeah, i had a similar concept but i made it a bit different by adding a tree growing mechanic and peaceful and calm meditation music so people can feel relaxed while playing it, i think you might like it too! (i have 2 games submitted, the one i am talking about is called "A Monk's Life", idk why but both of my games havent appeared on the main page till now, thats why i need some people to review them, i hope you like it!)
Ohh, so nice to hear that you enjoyed it! And thanks for the feedback! Yes I agree some background would make better. Due to time constraints of the jam I just was able to keep art as minimal as possible in order to focus in learning how to use narrative tool in Unity, but surely will take that into account when I decide to work further in this game concept.
I love the sprite of the character when you move - so upset x'D Great approach to the theme and it even brought me some focus :)
Went from calm to demonic really fast, it was a shock :) to me . creative approach and fun experience, good effort devs.
Love the character art style! Simple premise, but it fits the theme nicely. Well done!
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