Art, sound and music is great. Love the mood and the usage of the RPG Maker MV. Works well with you want to sell. The "main" battles are kinda hard, but expected so. Silly and fun enemies but I can't stress enough how the custom assets made a difference here.
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Charmvail Academy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #3 | 4.000 | 4.000 |
Aesthetics | #7 | 4.000 | 4.000 |
Gameplay Polish | #8 | 3.444 | 3.444 |
Theme Interpretation | #8 | 3.556 | 3.556 |
Magical Girl Concept | #8 | 3.778 | 3.778 |
Overall | #8 | 3.556 | 3.556 |
Engagement/Fun | #12 | 3.111 | 3.111 |
Originality/Creativity | #15 | 3.000 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl genre?
Charmvail Academy focuses on the story of a student mage named Alice. While her quest is to become a world class mage, she finds herself protecting her classmates and Academy from an unknown enemy. Through working together and overcoming battles they learn more about each other as friends.
Which theme(s) do you pick?
Primary Theme: Under Pressure Secondary Theme: I am Legion, for we are many
How does your game fit those theme(s)?
1.) Under Pressure: As a magical girl on a mission to save her classmates, Alice experiences stress, forced to make decisions, and overcome threats. 2.) I am Legion, for we are many: Alice finds her classmates being possessed. Her classmates are fighting a number of inner demons during this game. Alice guides them to a better path.
If you follow any of the optional challenges, elaborate as you like.
Senator Quote Challenge: When the party fights Rekka, the following line appears. “Alice: A pleasure to meet you Rekka! Oh and nice knife Rekka: You must be blind to think THIS SWORD is a KNIFE. Maybe I should cut you with it. Elf Challenge: Charmvail Academy Students meet with a party of elves who they must fight and defeat.
Were the assets for your game made during the jam? Elaborate as you see fit.
Assets were made during the gamejam! More specifically; Pixel Art: All pixel art (battle backgrounds, overworld maps, character sprites, monsters) Music/Sound: All music (title screen, narrator, overworld music, battle music, defeat, and win). Illustrations: battle portraits and narrative portraits. We used RPG Maker MZ as our engine and Effekseer for VFX.
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