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Carpentier's Project's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #36 | 2.956 | 3.100 |
Presentation | #38 | 3.051 | 3.200 |
Overall | #41 | 2.765 | 2.900 |
Use of the Limitation | #45 | 3.051 | 3.200 |
Enjoyment | #49 | 2.002 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
RoyalBabouche, Bikarbonate, JelloDog, PrBarak, DspSola
Software used
Unity, Blender, proTools, DoTween, Koreographer
Ice cream eaten
So much that i'm actually throwin up
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Comments
It's an interesting premise but didn't really quite make it there unfortunately. Lots of story but then the game just didn't really do much.
This seems really well made, but the character disappeared after 10 seconds so I couldn't really play :/
I didn't enjoy it that much, but it's amazing how you guys were able to fit in that much into a little game.
I was able to just hold the jump button and never really had to play, I just zoomed up off the screen.
It looks like you used the render texture downscale method to pixelize, which can work, but it struggles to deal with scrolling objects tightly packed, so you end up with a lot of flickery boxes, and it also results in a lot of instances of the letter "i" just not being visible at all in the text at the beginning.
Nice Game ;-) I gues this is what I would call retro :D