Sort of reminds me of a reverse mr driller. I think the idea is neat and the game itself looks good and is fun. Some position changes on the platforms would of been nice but the different enemies did make for some variation.
Play game
Energy not included's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #7 | 4.231 | 4.231 |
Presentation | #9 | 4.038 | 4.038 |
Overall | #15 | 3.760 | 3.760 |
Enjoyment | #18 | 3.462 | 3.462 |
Concept | #25 | 3.308 | 3.308 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Pico 8
Ice cream eaten
0.0 metric tonnes
Comments
Very cool game and amazing presentation. Love the look and feel of playing an old retro handheld. Game itself is cool, character moves a bit slow but I think that is the point. I love the screen shake on landings! Gets repetitive pretty quickly only jumping back and forth, but I do love the energy concept that sort of acts like a timer on the game also! One of my faves out of this jam so far.
Fun little game! One little nitpick that I had personally is that I have a habit of holding down jump buttons pretty much until I land. In this game that really threw me off because it only seems to check if jump is held down and not if jump was just pressed, so I would often land from a jump and instantly jump again when I didn't want to.
Cool to see a PICO-8 game here though! I haven't used it before (I'm all Unity most of the time) but it seems fun to use.
Oh... Thats actually part of Pico8! I used BTNP(x) which means, that it should (!) only react to Rasing etch (so actually pressing down once). What it actually does is only react once and then gets true again after some time is passed. I don't know why that is. But I might actually want to fix this somehow maybe check with an own function if X was released at least once since last jump.
Sorry :D It seems I don't have that habbit.
Thank you so much for gaming and giving feedback! this is so important for me.
Really fun little game here! The art reminded me of Dig-Dug for some reason! Which is a good thing!
A very cute, well presented little game! The concept was easy to grasp and the randomized enemies provide some good replay value. I did find myself accidentally running into enemies, only for them to drop more energy and negate the downside, which felt a little odd to me. Overall really well done!
Think I'll retire at 410m. I'm proud of that. Really nice! Very simple, easy to understand, does exactly what it sets out to do.
These graphics are amazing! Really cool character as well. Great job on the game!
Interesting game! Aligning your shot correctly was a bit challenging. Cool music and graphics.
The C64 style and the music are so cool! Smart move on the high contrasting colors; this game pops out. This has a lot more potential, and I am excited to see if you work on it more :)
The presentation is really nice! It's really hard to aim your fireballs though and I keep dying.
The game is nice and simple, and I had fun playing. Also the music was surprisingly good. My highscore is 195.
Leave a comment
Log in with itch.io to leave a comment.