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Don't Shoot The Enemy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #22 | 3.572 | 4.375 |
Topic | #91 | 3.368 | 4.125 |
Graphics | #93 | 2.960 | 3.625 |
Overall | #118 | 2.756 | 3.375 |
Design | #125 | 2.449 | 3.000 |
Fun | #136 | 2.449 | 3.000 |
Originality | #143 | 2.654 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme "Unconventional Means"?
You should not shoot your enemy!
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Comments
Free rating !!
I like your concept
thanks!
wlc
Audio and music great, graphic amazing, shooting is useless. :D
thank you for the feedback. I know we needed to work on the gameplay side of the shooting a bit more.
Amazing game! I think the player doesn't have a real reason to shoot so it could be cool if you'll shoot automatically, to make the game more challenging. but this is an already awesome game!
Good feedback, thank you!
I thought this was a cool concept and the lighting effects were neat.
Thank you!
As others have pointed out the WebGL build is not working. Also kind of strange to leave the money donation setting turned on for a jam game (when going to download it has the standard itch.io money prompt to donate or “pick your price”).
I think the general concept of the game could have been explained better in the main menu. But the idea is novel and fun to play. My only other gripe would be how slow the player moves. I think if this concept was fleshed out further it could make for a very compelling arcade game.
Also the sound design is great so fantastic job on that front!
Thank you for the feedback! We were down one programmer mid-jam and had to rush it in the end. We wish we could have time to polish the game properly. Thanks for hte comments, we'll keep them in mind for the next time.
Dont Shoot The Enemy Ups and Downs
Ups:
Downs:
Overall, a solid entry.
Hi Blue Giant! thank you for the feedback. We were down one programmer mid-jam and had to rush it in the end. This was definitely a learning experience for the next time.
Unfortunately the WebGL doesn't work
Hi, sorry about that. We had issues with the WebGL at the last minute and didn't have time to solve it. I hope you are able to play one of the other versions.