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A jam submission

ROBOTISMView game page

Top down thrower
Submitted by wey282 — 12 minutes, 7 seconds before the deadline
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ROBOTISM's itch.io page

Results

CriteriaRankScore*Raw Score
Topic#174.1004.100
Originality#234.1504.150
Overall#473.5003.500
Fun#593.3003.300
Audio#612.9502.950
Design#703.1003.100
Graphics#873.0003.000

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme "Unconventional Means"?
1. you throw instead of shoot in a shooter 2. you move by getting pulled by a magnet

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Comments

Submitted

Cool concept, and fairly intuitive to control. Having either a charge meter or a targeting reticle (or both) would've seriously helped to judge the distance of your throw. I did die some cheap deaths due to enemies spawning near the magnet right after I killed the last enemy with it. I also couldn't figure out how to kill the red and black enemy other than just running into it and taking a hit.

Developer

Thanks! and a lot of people seem to struggle with what you struggled with....  

Submitted

A really fun game to play !!

Sometimes when the magnet goes too fast it doesn't hit all the enemies in the way. But that's just a little bug that can easily be fixed

The game has a lot of potential and it's a great starting point if you're planning to expand it somehow !!

You got my rating :)

Developer

thanks :)

Submitted

ROBOTISM Ups and Downs

Ups:

  • The mechanic of moving by throwing a magnet and being dragged to it is really cool!
  • The graphics are quite charming
  • Audio is nice
  • Controls fairly well

Downs:

  • There were a few instances in my playthrough where I would unavoidably take damage (e.g. enemy spawns on top or very very close to me, enemy that takes more than one hit to kill spawns and stays in the corner where if I try to hit it with the magnet I end up running into the corner and taking damage
  • Some sort of indication of where the magnet would end up when throwing it would have helped out a lot

Overall, a fun game with a really cool mechanic!

Developer

Thanks =>

Submitted (1 edit)

Great idea! It was fun to play with! I would add some particles! ^^ Overall nice job! Liked the simplist style! The robots are cute! ^^

Developer

thanks ^v^

Submitted

Fun game, simple and intuitive, i would have liked a bar that indicates how hard you are throwing the magnet, and feedback from the enemys.

overall good game!

Developer

Thanks =D

Submitted

it was fun and challenging to play. Good music. Problem with feedback about damage to enemies and bullets

Developer

thanks [=

Submitted

cool game! I, too, was confused how to kill enemies who needed multiple hits without taking damage, but I read your comment and that makes sense! I think making that more clear in the instructions or in game would help. Good job!

I'd appreciate if you could play/rate my game as well! :)

Developer

Thanks ^U^

Submitted

Really cool, liked it

Developer

Thanks C=

Submitted

This was fun! Good job

Developer

Thanks :3

Submitted

This was a fun idea!  Good use of the theme -i liked the art too -nice work! :D

Developer(+1)

Thanks :D

Submitted

really cool game, i would liked to have a line to show where the magnet will land, but all in all the game was really fun to play

Developer(+1)

Thanks[=

Submitted

This si great game! Very original and adeheres to the theme greatly. I also liked the audio. The only thing is that I couldn't figure out how to kill enemies that need to be hit more than once without getting damaged.

Developer(+1)

thanks! to kill enemies that take more then one hit  without getting damage you need to throw over them and you can't get hit while moving longer distances, I should have explained that more clearly, anyways thanks for the feedback ^v^

Submitted

ahhhh that makes sense. thanks for the response. great game!

Developer(+1)

thx UwU

Submitted(+1)

solid entry! how easy it is to pick up and play this game cannot be understated, it has one mechanic and does it well. I think I would have preferred levels that you can individually beat instead of waves but that's just me!

Developer

thanks C;

Submitted (1 edit) (+1)

I've never seen a game like this before

Developer

ty :D

Submitted(+1)

Fave game thus far, love how simple the mechanics/intuitive the mechanics are. Would've liked a strength meter or some sort of indication to how strong the attack would be. Great job! Would appreciate it if you could rate my game :)

Developer

thanks(: