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Decisive Battle -MechJam2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio (Does not apply for Physical Games) | #51 | 2.195 | 2.833 |
Originality | #54 | 2.711 | 3.500 |
Visuals | #59 | 2.582 | 3.333 |
Fun Factor | #60 | 2.066 | 2.667 |
Overall | #65 | 2.195 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
PC Video game
Was your game made solo or in a team?
Team - Steve Rynders: Art/Programming; James Youngman: Programming/Design/Music, Cassidy Liston: Programming/Art, Aidan Nabass: Programming
Did you use any third party assets, if yes what assets did you use?
Some sound fx off of zapsplat.com
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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Comments
A bit esoteric at first, but once I understood the importance of the radio it became straightforward to understand. It's a bit too easy once it becomes understood, but for a single enemy encounter with a fully destructible city it all comes together nicely!
SO COOL!!!! I just started Evangelion and the weapons coming out of the ground felt exactly like it looked in the show! Also cracking open the alien and then running into melee it felt very good!
A bit disappointingly short. Switch to ice gun, shoot once, punch once, game over. This just felt like there wasn't enough dev time for you guys to make anything more. I will say it does make the game really funny.
(big, long exposition)
*click* *pew* *smack*
CONGLATURATION!
Hope y'all at least had fun makin' this!
Loved the isometric look!
I beat the game, doesn't seem like blue bullets do anything and yellow seems to hurt or stun me. Red bullets were the way to go. I was able to red bullet melee combo on the enemy and KO'd it. Also I wasn't really sure what the timer at the top was for.
I like the idea of being able to call for supplies and using buildings as cover. Interesting game concept, wish it was more fleshed out.
Things didn't come as far along as we had hoped but thanks for giving it a try!
Are there non gamepad controls for this? I'm trying to play (and it looks neat) but I can't shoot. Like the style, just want to be able to play more
There are keyboard controls as well. WASD to move, KILO to perform the actions assigned to the face buttons. Sorry for the confusion!