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A jam submission

MONSTERS VS MACHINESView game page

Submitted by Brent Red — 1 day, 12 hours before the deadline
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MONSTERS VS MACHINES's itch.io page

Results

CriteriaRankScore*Raw Score
Audio (Does not apply for Physical Games)#612.3852.385
Visuals#732.5382.538
Overall#772.3852.385
Fun Factor#792.0772.077
Originality#822.3852.385

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is your game a video game or a physical game?
video game

Was your game made solo or in a team?
solo

Did you use any third party assets, if yes what assets did you use?
EA

Did you use choose from one of the optional secondary themes?
none

Does your game contain 18+ content (Nudity, Gore, Language)?
no

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Comments

Submitted

Cool game! I like all the different map layout options and play style options. I noticed if the enemies are right up on you, the shots don't affect them. Not sure if that was intentional or not, if it is, maybe a different "error" kind of sound when you try to fire when they're too close? 

Submitted

Game feels a little slow and bullet-spongy, but since these ARE mechs and kaijus we're talking about its fine I think.

Submitted(+1)

Fun game! Only complaint gameplay wise is the bosses feel a bit bullet spongey. Other than that though it's solid. It might be nice to have more explanations for the buttons in the main menu. I didn't realize the buttons on the bottom let you choose different mechs. Also might be nice to have a bit of an explainer of what each game mode is. But with a bit of polish, this is a very solid game. Very nice job! I loved the art for the mechs and monsters.

DeveloperSubmitted

Thanks for the feedback! The second game is more improved, can you give a review on that?  https://br-fox.itch.io/monsters-v-machines-2

DeveloperSubmitted

I made another game! I was wondering if you want to make a review?
https://br-fox.itch.io/the-drunk-barbarian

Submitted

I think it would be better if there were more enemies, but they would die faster than it is now. Don't you think so? It's quite tedious to keep on firing a whole clip in a single enemy.

Submitted

Nice!

DeveloperSubmitted

Thanks :)