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VARIGON STUDIOS

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A member registered May 02, 2022 · View creator page →

Creator of

Recent community posts

wow that's amazing! Lol. Thanks for playing!

Thank you!

Yeah I agree, I think I'm going to separate the dice rolling mechanic from the cat game idea I have when I work on it some more. Thanks for your feedback and thank you for playing.

Thank you! I'm so glad you liked it! Thanks for playing.

Thanks for playing, sorry it was confusing. It's my attempt to a puzzle platformer so I didn't want to explain everything. Maybe I didn't explain enough sorry. Thanks for your feedback!

Thank you for your feedback! Yeah I put in true randomness so it can be pretty extreme sometimes. You can get the same cat over and over again but then other times you'll change cat every time. For sure I'll rate your game and tell you what I think of it. Thanks again for playing!

Awesome art style!

One of my favorite games from this Jam!!!! Crazy that you guys just had one day. Great Job!

Amazing job. I love it!

I had this same problem before. The fix is making it for windows and marking it as downloadable on Itch... I'm sure there is a way to fix it in Unity but I didn't have enough time to figure it out.

Nice!

Great job!

Amazing Artwork and Style!

Love it! Feels very much like a finished game you could play on play store.

Great Job, But I would have liked a Distance Meter so that I could keep track of how far I got.

Very cool I like the way the gun interact with the walls and smoothness of looking up and down with the guns responding accordingly. Very Cool

I made this game in the last  2 and a half days of this Jam. Your a mech trying not to get hit by bots and you can't shoot the human. This is my second ever Game Jam. My first one was for GMTK Jam 2022. I would really appreciate it if you would rate that game too! https://itch.io/jam/gmtk-jam-2022/rate/1616560

Thanks I agree I think I'm going to separate them into two different games. Thanks for playing!

Thank you! Yeah, unfortunately the cooldown and reroll were conscious choices on my part. In real life you wait your turn and can end up rolling the same number over and over again... But that definitely doesn't work on this type of game. I guess that why prototyping and playtesting is important. Thanks for playing and for your feedback!

Very cool! Amazing design makes me think of BABA is You

Brilliant, it reminds me of the cube game from coolmath lol

Very cool style. It was fun, good job

Really cool idea with the sword fight directions

Great Job

Oh super cool, thanks. Send my your stream link I'd love to watch. I will definitely play your game! Thanks again.

Cool game, I was a little confused but it looked awesome.

You're right I have to fix that. Thank you!

Nice. Really like all the details, like being able to see the edge of the table and the floor below.

Amazing Job. Absolutely Awesome. Very Fun. I didn't find a single bug.

Great Job!

Very Awesome!. Love the soundscape. Made me think of the golfing in Wii sports. Everything was enjoyable and I did not run into any bug. The only thing I would Suggest is a general overview of the course and a more refined Ui for the top right corner. Great Job.

Well done. The red was possibly overwhelming? The money counter when off screen when I hit $100,000 and was even worse at 1Mil. All in all great game.

Yeah I've run into that too in my testing.  But I couldn't recreate it consistently and I just didn't have enough time to fix it. Sorry you were hit with that. Thanks for playing!

Thank you! Yeah the dice cooldown is a point of critique with most people. I have to think about how I'll rework it

Thank you for playing! Yeah I'll have to change that when I keep working on the game

Thank you for playing and for your feedback. Yeah I'm planning on fleshing out this game... even if I have to remove the dice mechanic. But I do like the dice mechanic and in the end if I can't fit it in this one I'll just have to make another game that suits the mechanic better lol.

Thank you. Yeah the dice cooldown length and restrictive nature of probabilities + puzzles is a common sore spot. That's hilarious. Thank you for playing!

Thanks for the feedback! I truly appreciate it!

Thank you, yeah I have to rethink how the dice mechanic works. Thanks for playing it!