Very fun game! Only criticisms I have is I wish the aiming aimed at the mouse instead of snapping between 45 degree segments and that the bosses were a bit harder than that. Other than that it's great! I love the music and sound check you put in, the SFX fit in fantastically, and the story was fun! Good work!
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MISSION.EXE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio (Does not apply for Physical Games) | #7 | 4.118 | 4.118 |
Fun Factor | #14 | 3.765 | 3.765 |
Overall | #17 | 3.706 | 3.706 |
Visuals | #51 | 3.294 | 3.294 |
Originality | #53 | 2.941 | 2.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
Team - myself (Ryan Piechuta) & Nick Dominguez
Did you use any third party assets, if yes what assets did you use?
- Jungle Tiles by [finalbossblues](https://finalbossblues.itch.io/tf-jungle-tileset) - Skull by [Distron](https://opengameart.org/content/skeleton-guy-animated) - Gravity Font Pack by [John Watson](https://jotson.itch.io/gravity-pixel-font) - Enemy Explosions by [JROB774](https://opengameart.org/content/pixel-explosion-12-frames) - Tree by [George Bailey](https://opengameart.org/content/16x16-game-assets) - Cactus by [MrBeast](https://opengameart.org/content/desert-tileset-0) - Rock by [FunwithPixels](https://opengameart.org/content/rock-pile) - SFX from [Mega SFX Pack](https://www.gamedevmarket.net/asset/mega-sfx-pack/) - SFX from [Sidearm Studios](https://assetstore.unity.com/packages/audio/sound-fx/ultimate-sound-fx-bundle-151756) - SFX from [Miguel Lopez](https://itch.io/e/9082221/miguel-lopez-audio-updated-metroidvania-kit-audio-sfx-sample-pack)
Did you use choose from one of the optional secondary themes?
Retro
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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