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A jam submission

Mech Mayhem ManagerView game page

Build a mech, pit it against your opponent and see what happens.
Submitted by LosAlamosGames (@LosAlamosGames), Wolf, PolyB (@DatPolyB) — 6 hours, 35 minutes before the deadline
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Mech Mayhem Manager's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#54.2004.200
Visuals#54.4864.486
Fun Factor#74.0864.086
Originality#123.8293.829
Audio (Does not apply for Physical Games)#133.8003.800

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is your game a video game or a physical game?
Video game

Was your game made solo or in a team?
PolyB (Art), Wolf Tone Recorders (Music/Sound)

Did you use any third party assets, if yes what assets did you use?
None

Did you use choose from one of the optional secondary themes?
We did not pick one.

Does your game contain 18+ content (Nudity, Gore, Language)?
No

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Comments

Viewing comments 5 to 1 of 25 · Previous page · First page
Submitted(+2)

Very cool game! Excellent audio, excellent visuals, and just really well polished overall. For some suggestions on improvement, it would have been nice to have a bit more strategy to the game, as I didn't feel too much need to keep getting upgrades once I had a basic loadout that kept winning. Also, while it's not a hard game to pick up, but a little bit of information about how to play would have been nice.

Overall nicely done!

Developer(+1)

Thanks for the kind words <3.  There is a help screen in the top right but very interestingly everyone I've seen play has never seen it/used it.  A quirk of the layout perhaps.

Submitted

Oh wow! Totally didn't notice it. On my screen, the Itch banners covered it up so I couldn't see it. Would explain it.

Developer(+1)

That's good info actually.  Ty for that.

Submitted(+3)

Nice, very polished :) I enjoyed this since I like auto-battling stuff with customisation, like Megaman Battle Chip Challenge. Dragging parts to the Drop/Unequip slot confused me for a second, but other than that everything seemed pretty intuitive

Developer

Thanks for the kind words <3.  The drop slot was an unideal work around for a default engine behavior sadly.  It was something that could be worked around but it just became a question of time.  We don't like it either.

Submitted(+3)

Love it! Feels very much like a finished game you could play on play store.

Developer

<3

Host(+3)

Amazing visuals, audio, and game design. Just all out fantastic game, crazy to think it was made in under two weeks.

Developer

<3

Submitted(+3)

Groovy cover art!

Developer(+1)

<3.  We have PolyB to thank for that!

Viewing comments 5 to 1 of 25 · Previous page · First page