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Mislay: March of the Miner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #57 | 2.887 | 3.333 |
Overall | #71 | 2.742 | 3.167 |
Audio | #80 | 2.454 | 2.833 |
Visuals | #84 | 2.742 | 3.167 |
Originality | #94 | 2.454 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
video game
Was your game made solo or in a team?
Team: Code and Pixel Art By joyful--orbits| Soundtrack By ovoid_ovvie
Did you use any third party assets, if yes what assets did you use?
FONT ASSETS Doomed by Brixdee Pixel Operator by Jayvee Enaguas ~~~~~~ SFX ASSETS Courtesy of Epidemic Sound Electric Discharge 1 Electric Zap Buzz 3 Multimedia 787 PREL Glitch 9
Did you choose from one (or more) of the optional secondary themes?
Rouge
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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Comments
Cool game! It was fun to move around in the level! Graphics were impressive and fit the game well!
Thank you for playing :)
I can't seem to get it to play :(
I'm sorry to hear that :/
There should be 5 files total after you've unzipped the MISLAY.zip and downloaded the unity.dll
All the files need to be in the same folder, as well
Otherwise I'm not sure how else to fix it :/
I appreciate the attempt to play, tho!
I did download the DLL and put it in the folder but it didn't work :( I'll try again today during the day for you.
I have tried again and I still can't get it to work. Even downloading the .dll straight to the game folders. It's odd as I can others have been able to get it going. Maybe next time make sure the .dll is zipped with the other game files, it's unusual to have them seperated.
I appreciate the effort you took to try and play it!
For whatever reason the dll file was freaking out due to the zip compression so I had to add a non compressed version. I'll hopefully have that figured out in future versions :)
The upgrades and restore orbs (restorbs?) were such a treat to find! It felt like right when I needed energy or hp, I got what I needed. And the jump upgrade (jumpgrade?) had me thinking where I might be able to go back and reach with my new power.
I did get lost often, and I couldn't quite figure out where I had or hadn't been. Some of the larger landmarks/unique backgrounds helped.
I also couldn't figure out if there was a trick to the super jump, like a material I was standing on, or if I was moving, but bunny hopping all over the map was no issue, and actually quite fun!
Great work!
Thank you so much for your feedback!
I'll be looking at polishing the level design a little bit more after the voting period :)
The super jump 100% started as a bug that I had too much fun with to take out lol. I'll be finding a way to polish that/ tame it a bit as well
Nice work, I played it on stream. VOD here: https://www.youtube.com/watch?v=wlr1r0gS4Uk
Thank you for playing! :)
I thought this was very entertaining! I think the variable jumps and the lack of energy were my biggest hang ups, fix those and i think you got something fun here! : )
Thank you for the feedback! I'm glad you enjoyed it! I'll be sure to polish those more after the voting period :)
Nice game, definitely need to try and defeat the boss!
Thank you for playing it!