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Mecha Defender 1.5's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #104 | 1.581 | 2.000 |
Originality | #106 | 2.055 | 2.600 |
Visuals | #110 | 1.897 | 2.400 |
Overall | #116 | 1.581 | 2.000 |
Fun Factor | #125 | 1.107 | 1.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
POWER STATION FREE TILESET PIXEL ART from CraftPixNet, Hurt_C_08 from Pixabay, 8-Bit Surf by David Renda from fesliyanStudios, 8bit Science Fiction Theme (NES) : Firefly (The Ballad of Serenity) AKA the menu theme from the TV series Firefly, Short laser gun shot and Funny fail low tone from Mixkit, and finally 8-Bit Level Complete by Soundsmack.com
Did you choose from one (or more) of the optional secondary themes?
No
Does your game contain 18+ content (Nudity, Gore, Language)?
Definitely Not!
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Comments
Nice solo effort, my screen was more zoomed in that your screen shots so maybe something didn't scale properly. Also when shooting, the animation was trying to trigger on space button down (hold press), something is looping or ignoring the timeout your bullets/gun is using. I got to the end but noting happened, a lot of my shots were going over the targets. Good effort, a few changes and it will function nicely, it's very hard when you only have 2 weeks in a jam.
An option to flip the character would be really nice.
I like the tower defense concept and the background visuals were very clean! However, I recommend you implement the character sprites at their intended resolution or otherwise scale them up in even multiples (2x, 4x, etc.), because they're currently fairly blurry and appear out of place atop the pixel art background. The music was also a nice fit for everything going on and I liked the overall techno vibe!
Nice simple game you have here, the sprites you've put together look pretty good, and the 3rd party assets youve chosen all fit in well. I did notice some of the pixel art looked a bit blurry, so it's possible the import settings aren't set up right in unity.
I realize you're probably new to game development, so great job on getting it all working properly, and setting up proper win/lose conditions, menus and everything. I will say however, that unfortunately since it's a 2D sidescrolling game with enemies only coming from one direction, the gameplay isn't really there, since all you need to do to win is mash the space bar for 5 minutes. I think this could be improved by letting the player jump and duck, and creating some higher flying and some shorter enemies so the player has to jump or duck to hit some of them. Also, placing the player closer to to the left side of the screen would work better for a setup like this, because it would allow them to see more ahead of them, to see enemies coming.
Anyways, great job getting something complete and playable, that's a huge achievement in itself!
I am going to as many games as I can on this jam and leaving constructive and positive feedback.
Constructive: The camera felt too close to the character and most my UI didn't fit to my screen properly. It was a similar issue I had with a previous Unity version. I also think the game could be made more fun by adding some height with jumping mechanics and other places the enemy can spawn. In its current state on either difficulty I could just sit in the back of the map spamming space and never see an enemy. Some resolution was lost on the player character, there are tutorials on how to keep pixel art sharp that I think could help.
Positive Feedback: Visually the game looks nice. Its a very simple game loop so knowing what to do came quickly. The walking animation looked smooth and the enemies had a nice variety.
Overall a visually nice looking game with a simple goal. I personally think more areas to navigate and defend from would improve this game and build more retention on the player to keep playing.
Nice Job!!
Keep joining more jams and remember to have fun!!! Practice will only make you better!