Play game
Gundam Vs Franchises's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #77 | 2.941 | 2.941 |
Visuals | #82 | 2.412 | 2.412 |
Audio | #89 | 1.824 | 1.824 |
Fun Factor | #97 | 1.824 | 1.824 |
Overall | #102 | 2.000 | 2.000 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
video game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
Yes, each for each one franchises respectively
Did you choose from one (or more) of the optional secondary themes?
yes, maybe a new genre could be born
Does your game contain 18+ content (Nudity, Gore, Language)?
Nope
Leave a comment
Log in with itch.io to leave a comment.
Comments
Certainly an original game, though I am not a fan of trying to throw things with the mouse.
I have no idea what I'm supposed to be doing. By looking at the comments I guess I'm supposed to throw stuff at the mech, but nothing happened when I did, they all just bounced off doing nothing on the off chance I hit it.
I don't know what to comment, the franchises object have a box collision and when it overlap the enemy do different stuffs, some franchises only do heal, poison or stun enemy, when you hit the hitmarker make a sound of each franchises play
I'm still not sure I fully grasp the mechanics, but I did manage to fling things at the mech and do some damage!
The game is very hard though, mainly due to the throwing mechanic. I think if the throwing were improved it would be much easier to get into it properly, there seems to be some interesting build options that I never really got to explore since I got stuck at the basics of throwing.
Certainly a unique an interesting concept!
thank you for the feedback once you adjust your sensitivity it's turn easy to do the trickshots!
each franchise have different physics and way of throw also do different stuff when hit
Throwing francises at a robot, what a goofy concept, love it. Nice touch with the Ahri Faker skin image. I also hope all those francises are paying you well for all this in game advertisment xD.
Unfortunately it doesn’t control very well, the mouse sensitivity is soo extremely high. I ended up doing a 180 every time, just to get to roughly the right position. I also wish it was easier to pick up objects, i always have to almost stand on top of it that it get’s recognized. For things like the DeLorian you don’t see anything because its so big but you have to grab it when you are so close.
I think the biggest problem with throwing is, that i don’t even see where i’m throwing at. I think it would be a good idea to stop the rotation as soon as you let go, else i can’t really see how i even aimed and if i hit something.
Also this little sandbox really burned up my GPU, so i couldn’t play for long. You should add the line in the description: “You may need to upgrade your pc for this one” :D
thank you so much for the feedback
I think the gpu problem is because don’t have fps limiter and I think a sensitive option could fix it, I will hotfix asap
also you can scroll mouse wheel close and further and release the object on middle direction
every franchise have different hitmarker sound (correspond to each franchise)
Done, HotFix was implemented. Now have sensitivity options and FPS lock, the gpu will not burn anymore sorry about that and thank you again for the feedback
Ah yes, that’s much better!
What i don’t understand now is, why a iphone can one hit the enemy? :D
because you just did a perfect shot, the iPhone do damage equal how long it harass enemy, you certainly have a great aim or luck lol
Certainly the latter, my aim is terrible :D
I can't stop playing the iphone stack build is additictive
Glad you liked, the game have infinite builds, try everything and found out what o like the most
nikomouk
Mais je ne sais pas si ça sera suffisant
I was a little bit confused by this one unfortunately. Interesting idea though!
thank you for the feedback it is a bit confused but once you know how the game works it turn out to be simple to understand