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InMoldVasion's itch.io pageGame Engine Used
Unity 2021.2 URP 12
3rd Party Assets Used
GameCreator2 by Catsoft Works
3D Scifi Kit Vol 3 by Creepy Cat
Fantasy Game Sound Effects by Epic Sounds and FX
Sci-Fi Effects by FORGE3D
Gaia 2021 Pro by Procedural Worlds (only for the sky)
GUI Pro Kit - Sci-Fi by Layer Lab
Loading Screen Studio by Michsky
Sci-Fi Characters Mega Pack Vol by Protofactor
Ultimate Game Music Collection by John Leonard French
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Comments
I liked the game, definatly think this game could go places and would like to see it go there :)
few things i noticed:
Turrets were a bit pain to place as i was getting stopped by them all the time when trying to place a nice "lane", maybe remove collision for player or add a aim so you can strafe but place them to the side
Base should probably not allow player inside? i was able to place turrets inside base which seems to break pathfinding for me
Adding a path visually by either a line being rendered or in texture on ground
i liked that the player and turrets had HP and the ragdoll of the enemies.
would have been nice if there was a wave-counter and a bit more TD like on the spawning approach?
more turret types would have been awesome!
Thanks for the awesome feedback.. I will be expanding on the game, however i will wait until the JAM is over.
I had already planned for a few of the items mentioned, like using strafe for the player, and adding a different placement method., the plan for placing is more of a build then place (Left Click hold to build, release to place with visual feedback on where or not you can place)
In my internal version i already changed the base, and added a wave mechanic. but it's not fully tested yet.
and I am also adding a story around this, i just didn't have the time to fully flesh out everything during jam, so i only implemented the Core basics of the game.
sounds awesome! i had no idea it was a button down/up action to build turrets xD
Game bugged out a bit for me so I count it as a win! :D There was too many agents I feel and the pathfinding just didn't want to allow them to move. Great work though, fantastic idea. Can see the potential & hope development continues!
Fun Game. I'm afraid I let our species die more than once though. But I had a good time doing it. ;)
Had a lot of fun placing turrets and keeping the aliens at bay. Really like the take on a tower defense where I could put towers anywhere. Very fun and looks well polished. Great job!
Interesting .... at least even without resolution controls the UI stayed on screen :D Surprised how well it ran, until it eventually doesn't with too many turrets and enemies :D
yeah... it was a mistake to use particles for the bullets... but I had a lot of fun investigating how that worked.
Good game!
Awesome!
Always a sucker for turret defense :D
Nice game!!
Very amazing!!!
Awesome job. One suggestion would be to add in some options for the enemies to run from or attack the turrets
awesome game! Good job really enjoyed it
Very beautiful game. kept fading to black after afew and wouldnt do anything after that UI was still there and changing number on base hit points.
So... It's not working?... Ohh no!
Updated... Balanced a few things. and added an Enemy Kill counter.