Play game
Gauntlet through the wilderness's itch.io pageGame Engine Used
Unity 2020.3
3rd Party Assets Used
Gaia 2
NM meaddow and forest environment (textures / trees)
Path painter II
Heroic Fantasy creatures Volume 1
RPG Character Mecanim Animation Pack
Malbers Horse animset pro
FPS Medieval weapons
Elven Longbow
Monster sound pack
Orcs character pack (audio)
Dark fantasy Studios music packs.
PBR Seaside docks
Highligt effects
Microsplat
I thihnk that's all that ended up being in the project.
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Comments
Nice game and gave me an Age of Empires vibe. Got hammered as I couldn’t seem to get my guys to attack the enemy so I just let them wail on the wagons. Cool fun.
not rating because i found it unplayable. The settings button didnt work and in ultrawide parts of the interface were offscreen. The camera movement also made me feel physically ill. It looked nice though :D
Hmm there should be no interface off screen. I oculdn't try it in Ultra wide though.
Thanks for trying anyway.
Pretty fun setup. Would be very cool for the game to have more levels or encampments where you can pick up more people and have the carts get closer together again, maybe even grabbing more for a higher chance to get attacked but worth more points on delivery. Or something like that.
Had a few bugs along the way, but nothing that stopped the play, every so often a cart would go super fast while attacked so the cart split would get far apart.
Cool game! It was a fun playthrough.
Thank you
Real fun game and felt smooth to control. would love some kind of hero with abilities to make it more interesting. Great concept however and really fun vibes! :o) yaay!
This slightly reminds me of one of the campaign missions from Age of Empires. My men got slaughtered really quick though.
Really great concept, controlling your troops was really satisfying. I liked the anticipation of where the enemies would come from. The ui, music and visuals are all done well and all compliment the game.
Thank you :)
Pretty cool concept. I got murdered :) The wagons would often carry the attacking goblins or whatever along with them (which I suppose is realistic) making it quite difficult to chase and kill them :)
Thanks!
The issue with enemies getting below wagons, making them difficult to spot is known. I spent a lot of time trying to figure out a good way to do these wagons but ended up with the simplest solution possible.
Thinking about doing some more work on this.
Wasn't able to play it on my setup. Tried with VMWare on low tier system. Weak GPU/support apparently. Got past the main menu, heard music and then basically a brown screen.
Sorry to hear you can't run it. Tested it today on an 10 year old machine with a GeForce 770 and was surprised it worked smoothly on that.
A great game Gildar. Love the theme & idea. Really nice and do hope that you continue to work on it!
Thank you!
I want to keep working on this, I have a lot more things I want to try out (Some things I spent a lot of time on, that didn't make it in).
Looking forward to seeing how it progresses!