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Worked To Death's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #17 | 2.704 | 3.200 |
Audio | #19 | 2.366 | 2.800 |
Enjoyement | #20 | 2.197 | 2.600 |
Story | #21 | 1.352 | 1.600 |
Overall | #21 | 2.130 | 2.520 |
Gameplay | #23 | 2.028 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
Team/Developer
SXMPLE Studios
External assets
Cinemachine Camera System
Reference info
@DreamShake13#6175
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Comments
Always been a fan of pixel graphics in a 2.5D environment. Good job with the art work, and good luck polishing post-jam!
What got into the game was pretty cool. Some sprites were missing, and the playtime wasn't so long, but you guys didn't have a lot of time, so it's fair. The music was enjoyable, the sprites that were made were nice, and it was good to see some effort put into the backgrounds. I like the teleport ability, it's more original than a dash. Good stuff for the time you had and the difficulties that presented themselves.
It's pretty easy to clip out of bounds with the teleport. I ran into a kill plane for one of the places, but just got stuck in the wall in another place. Art style is pretty cute, and the music is good