I'm curious what this entails:
General purpose code, designing, bases and models, placeholders, and story can be made before the start of the jam.
Is it saying that we can make general purpose code and models before the start of the jam, or is this meant to cover finding pre-existing assets? If we're allowed to use our own general purpose code and placeholders, what's the general rule of thumb on what's too much (for example, designing my levels on graph paper seems perfectly reasonable, but what about blocking out levels in Unity and playing around with the character movement beforehand)?
Thanks!