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Caution! People!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of theme | #11 | 3.146 | 3.300 |
Controls | #12 | 2.860 | 3.000 |
Concept | #15 | 2.860 | 3.000 |
Overall | #15 | 2.876 | 3.017 |
Presentation | #15 | 2.860 | 3.000 |
Enjoyment | #19 | 2.670 | 2.800 |
Use of prerequisite | #25 | 2.860 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting game. Had one attempt with a pretty simple week 1, then week 2 wrecked me (though I admit I probably played far from perfectly).
Probably needs a little more balancing in the long term. Right now, Circus seems pretty useless cause it doesn’t scale with anything and you can easily reach week 1 without using it? Also, rerolling costs seem to escalate somewhat quickly, but I guess that’s to keep players from forcing a certain strategy? I guess in that case, it might be nice if sold building slots are eventually filled with something else.
Promising start, though, that might lead to some interesting places. Well done!
I think it's like the beginning of a tycoon game series. It has great potential for development. If you add more challenges, it could be even more fun.
Fun concept of using buildings to kill people. I thought initially that it would just be avoid killing people, but there was mechanics that rewards the behavior that I really liked. A comment that I would have is that I have no idea how to reach 20000$ at the end of the week. I wasn't even close to that amount at the end. Anyway good job on finishing the game jam!
I don't know if this is just a me thing, but when I tried to open the game it lagged out my browser and I couldn't play
:((
I've added Windows build. It should be better.