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Helping Hand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #3 | 3.760 | 3.760 |
Use of prerequisite | #3 | 3.960 | 3.960 |
Overall | #4 | 3.480 | 3.480 |
Use of theme | #4 | 3.440 | 3.440 |
Presentation | #4 | 3.560 | 3.560 |
Controls | #7 | 3.120 | 3.120 |
Enjoyment | #8 | 3.040 | 3.040 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool!
Fun relaxing game, tho sometimes car would come as the one was at the very end, making it impossible to avoid collision (idk if I explained it well D). Otherwise, loved it
Very neat concept. I liked the choices I had to make between letting a car go or picking it up. I found being nervous of letting a car go in fear of one coming from off the screen. I think maybe an off screen indicator would help let players know when a car is about to enter.
Great job though!
Cute game, The prerequisite is very well implemented. The concept is fun as well.
I really like the animations and the little honks, it can be really hard as sometimes a car collides just as it enters the screen. love the concept!
A fun game with a great concept! I could cheese it a bit by just dragging each car to the end of the road when it appeared but eventually lost track of them so maybe the strategy doesn’t work forever :D
Nice simple game that makes a great use of the prerequisite. It definitely gives a meditative vibe. My only issue is that I feel like its very relaxed where almost nothing happens until a car suddenly turns in front of another car. I don't really know what to change to make it better other than having different car speeds but that might be too chaotic for this kind of game. Anyway good job on finishing the game jam!
Solid game! It's charming and feels very polished. Sometimes it felt like my inputs were missed when clicking on cars to pick up, but maybe I'm just bad. This is a very creative concept that fits well with this jam. Well done!