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A jam submission

Skye's Micro TalesView game page

Micro #29 : Stranded underground in miasma
Submitted by GM637 — 1 hour, 29 minutes before the deadline
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Skye's Micro Tales's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#24.2504.250
Overall#33.2713.271
Use of theme#43.5003.500
Concept#93.1253.125
Controls#103.1253.125
Enjoyment#103.0003.000
Use of prerequisite#142.6252.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

game art looks so good, and the music was the cherry on top ໒꒰ྀིᵔ ᵕ ᵔ ꒱ྀི১
love the level select screen and transitions...

  • controls were confusing to use, i wouldnt say they were intuitive... takes some time to get used to
  • no idea where i was taking damage most of the time, the visuals could be clearer when indicating when theres poison
  • some instructions on the itch page or ingame on wut the green potion does would be helpful, im guessing its for the jumping, not sure if its permanent or not but either way at times i find myself being able to jump high and sometimes not...
Developer

umm it was bug, can you please replay and change your vote??? i messed up bad, i updated it.

Submitted

ooh, ok better... can now see the poison spots.
also more health = more speed+jump height... gotcha ૮₍ ˃ ⤙ ˂ ₎ა

Developer

yeaa sorry, that was actually visible before i made the latest patch, idk why its even hidden in the first place, happy to get that out of the way!

Looks awesome! I love the title screen in particular

Submitted

The art, parallax, and effects look incredible, nice job!

Submitted

The game's visuals are great! The movement felt annoying once I got very fast, though. Also, WASD would have been nice. Good game!

:D

Developer

imma add this right now you stay right here >:P

Submitted

XD

Developer(+2)

Anyways, added wasd, controllers support, coyote jump, and some minor changes