What a creative entry! You have to delve deeper down the portal to kill the ghost and other enemies, while having your attacks lighting up the darkness and also reflected back at you, good stuff! I thought the art was lovely, it was easy to understand and look at. I wish there was music, but the SFX sounds good, so that's fine. I like that you added a roguelike aspect where you can choose an upgrade before you go down the next level, that was very cool indeed. Great job!
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Haunt's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #25 | 3.769 | 3.769 |
Overall | #31 | 3.385 | 3.385 |
Use of the Limitation | #39 | 3.385 | 3.385 |
Enjoyment | #41 | 3.077 | 3.077 |
Concept | #48 | 3.308 | 3.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
PurpleWitchML: Code, Design; LunaKittyWitch: Art
Software used
Unity, Audacity, FireAlpaca
Use of the limitation
You are required to avoid your own attacks in addition to those of your enemies as your projectiles bounce around the scene.
Cookies eaten
3
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