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Rune Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #35 | 3.176 | 3.176 |
Overall | #37 | 3.088 | 3.088 |
Use of the Limitation | #43 | 2.824 | 2.824 |
Concept | #45 | 3.176 | 3.176 |
Presentation | #45 | 3.176 | 3.176 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Wertolet, frodoTimBaku
Software used
PixiJs, Tiled, Beepbox, BFXR
Use of the limitation
We have finite number of hearts
Cookies eaten
~7
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Comments
This was great fun to play, well done! I loved the amount of runes there were around the place, I'm glad you were generous with them since they were fun to collect. The procedural generation was very impressive as well, particularly for a game jam, and it was implemented so well too that I didn't even realise until the second playthrough! Nice work on this game!
Very nice entry! I like a lot the waterfall effect and also the water growing below. With a little more of juice on jumps/lands etc it would be even better! The only complain could be too much text on Splash and the the style of icons not matching the pixel-art of the game.
Love the RNG environments, The movement is quirky, although I do wish it were easier to control
Took me a second to realize it was procedural, the level feels really natural. Very fun and satisfying gameplay, though I do wish the shooting was maybe twice as fast with half the damage!
The jump gravity is so cool and so weird. Quite a cool game.
I agree with the others that it doesn’t follow the limitation much. I’d suggest this instead - make the level finite (even if still procedurally generated), and make the character bullets stronger but finite.
There’s a bug where if I hold A, then start holding D while holding A, and then let go of A, the character continues moving left while I’m holding D.
Regardless, I had fun! I got a score of 75538.
Impressive! It is event higher that I got during the tests!
Nice game, controls feel a little slippery but other than it's a solid game.
Cool concept but personally I think the character is way too fast to be able to control properly. 6.5/10
I think it’s rather an issue of low acceleration and deceleration, which makes the ground seem slippery. Same with the jump, which doesn’t react immediately (probably for the variable jump length).
Pretty cool game! Reminded me of those mario levels where the lava would rise as you progressed. Fun game!
I think this was a good use of the theme and limitation. My only complaint is I'd like other buttons than just n to fire. Cool project!
Liked the music. Cool concept and the art was pretty nice. I think the use of the limitation could've been used in a better way though. Other than that, a great game.