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Mind 11's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #24 | 3.650 | 3.650 |
Enjoyment | #25 | 3.450 | 3.450 |
Overall | #25 | 3.575 | 3.575 |
Presentation | #26 | 3.800 | 3.800 |
Use of the Limitation | #35 | 3.400 | 3.400 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Cem Kaan Uğur
Software used
Unity - Audacity - Photoshop - Blender
Use of the limitation
Parkour is procedurally generated so everytime you restart you have to analyze and use a different route
Cookies eaten
2
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Comments
Really cool idea for a game, and really good execution. The presentation is very nice - I like the atmosphere, and the water/ lava is very visually striking. Longer levels would be really cool if you ever wanted to expand the game. This is a really solid entry, good job!
I wish I had double jumps as a kid!
very cool concept. I'm amazed that you randomly generate it. Good job
Super fun! The movement felt smooth and solid not to mention the art style is nice.
The fact that it's entirely jumpable and randomized is impressive. Impressively cohesive art in this game as well
This was very fun! I love the artstyle, the lava looks beautiful
Thanks for the feedback :)
Really great idea of randomly generated areas to jump to and the movement feels solid.
Glad you've liked it!
really needs a character shadow, i can't tell if i'll make the jump at all.cool concept tho
Character shadow was ruining the overall style so I decided to take it out. However, the game has variable jump height so you can play around with it in the tutorial area to get the feel for it to make the precise jumps.
Thanks!
Love the attention to detail like the hub world and the gameplay is fun and makes motivates me to get a better time
Glad you liked the game :) Keep pushing!
I really like the idea of procedurally generated 3D platforming! I wish there were more levels! How come the title though?
Thanks for the feedback!
More levels are planned out so stay tuned!
The main hub is your mind in which you jump into your dreams so "Mind" comes from that, as for the "11" while I was playtesting, realized that I was trying to get close to the 11-second mark which is possible but really hard.
Hi CemKaanU, Congratulations on such an awesome game. I didn't know what to expect when first checking out your page and after scrolling, I said with excitement "THE FLOOR IS LAVA!!!" :D. I downloaded the game and did not regret it, the controls of the game are smooth, great FPS and the visuals are minimal stylistics, and its works well for a game jam and finished vertical slice of gameplay. I played the first level multiple times and managed to get as fast as 14.5s.
Great game, loved it so much that I wanted a few extra levels. I did notice that the player controller felt like a capsule collider due to slipping off near edges, not sure how to fix that but it was the only issue or complaint I had with the game.
Lots of fun, make more levels and I'll come back and spend more minutes :)
Thank you!
I've tried to refine the controller as much as I could so when you make that long jump it really feels satisfying. Try to get close to 11 seconds. It's hard but not impossible.
I've originally planned a full house with 3 levels but later I decided to focus on 1 level that is really polished with tons of routes rather than 3 ok levels. Certainly have more plans for the game that include the original house with the basement and top floor so stay tuned!
Thanks for pointing out the collider I'll definitely look into it.
Overall game was pretty cool, I should have downloaded it, plays slow in the browser. Loved the overall completion of it.
It wasn't designed for the browser but I will certainly look for more optimization.
Thanks for the feedback!
probably my browser then.
Really nice style choice throughout the game, love the movement. Generated levels are really cool but sometimes obstacles too far away! Really like it :)
Thaaanks!
Tried to keep the art style consistent and clean throughout the game I'm glad that you've liked it.
There are some really long jumps that are high risk - high reward to keep the game refreshing.
It looks great! Is it hard to generate everything so there's always a route?
It feels like I'm shorter then I am cos I can jump on high shelve.
3D games with this simple artstyle and good physics always feels good for me
There are certain objects that are fixed like the couch to ensure that the level isn't impossible.
Yes, actually the high shelf opens up new routes.
I've worked on the polish %70 of the time to make sure it looks and feels good.
Thanks for the review :)