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Phorg's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #14 | 4.310 | 4.310 |
Use of the Limitation | #16 | 3.881 | 3.881 |
Enjoyment | #16 | 4.000 | 4.000 |
Overall | #16 | 3.982 | 3.982 |
Concept | #52 | 3.738 | 3.738 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2
Software used
Unity
Use of the limitation
lilypads are delicate, and you only have a few seconds before they collapse
Cookies eaten
2
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Comments
Wow, so simple and so much fun! Love the sounds, the art style, the mechanics, everything. Great job! edit: I also really appreciate how you incorporated the timer on the lilypads.
thank you!!1! i worked really hard on the timer shader, so im really glad people appreciate it (:(:(:
Cool game liked it a lot...just if the difficulty could increase faster
loved it...
The presentation here was fantastic, from the SFX to the visual style, to all the extra little bits. My only critique really is that I do wish the difficulty ramped up a little faster. Great work!
The game is very fun & well paced. I really enjoyed the gameplay and the fast jumping from place to place, but I wish that the difficulty will increase a bit more and a bit quicker.
i loved this game! the concept was pretty neat, and the art was WONDERFUL! i really enjoyed the amount of juice packed into this lovely little game! really nothing to complain about, just a lovely little casual game :)
P.S i got a highscore of 10888 on my first go. dunno if that's good or not :p
This is as addictive as the Dinosaur Game on Chrome :D loved it!
I really liked this game! The presentation was great and the game felt solid. This would work really well as a mobile game with a few tweaks!
score of 17k. Looks and feels nice. Maybe adjust the hist box of the rocks
Gameplay is easy to get and difficult to master on the long run, I had a fun time and the constraint is perfectly used.
thank you! i loved your game’s story btw
Thank you!! :)
Really fun game with an amazing arcadey feel :)
Damn good game here man. Very simple but done bloody well. Loved the way you showed how only certain lillypads are reachable from where you are before a jump. The presentation is great overall and all the indicators present are perfect. My only complaint though is that the indicator for the lillypad isn't really immediately noticeable. Maybe keeping it a little less transparent would fix it and would also still work with the art style of the game. Apart from that though, great game
haha this game is so cool and also awesome!