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A jam submission

Hungry FrogView game page

2d endless platformer
Submitted by CyanV — 3 hours, 10 minutes before the deadline
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Hungry Frog's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#433.5563.556
Presentation#473.8333.833
Overall#753.4243.424
Enjoyment#893.2223.222
Concept#1333.0833.083

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Just me

Software used
Unity, Aseprite

Use of the limitation
The goal is to live as much as possible until time runs out. Eating fly give you extra time to live. Spikes will take away time. When time runs out - game ends.

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted

Fun game and nice graphics :)

Submitted

The is a really nice platformer with cute graphics! being able to control the jump height is a nice touch of diffculty, though it does solw the gameplay down a bit.

Developer

Thanks for the feedback!

Yes, indeed, probably not the best mechanics for playing with a timer.

Submitted

This was fun and the graphics were really nice!  Liked the use of time in this too! Awesome work on this!! :D

Developer(+1)

Thank you! Glad you liked it!

Submitted

This is actually pretty cool! Very well done visually as well! One thing I'd improve is Frog's hitbox, I do feel it is a bit too large while jumping, I often got stuck when I was trying to make a jump between two platforms for example. I'd also add some visual indication of how far I've come. It could be just a simple meter counter, yet it would add so much in my opinion. Great stuff overall!

Developer

Thanks for the feedback!

Really good ideas!

Submitted

Was satisfying to play and visually it looked great. I definitely had a few very close tense moments trying to get the bug before time runs out. Well Done!!!

Developer

Thanks for the feedback!

You gave me the idea that you can give the player a chance to eat a fly after the timer expires. I think this should improve the feel of the game, thanks.

Submitted(+1)

Yess I think that would be great. I actually had one run end just as I was about to grab a bug so it could definitely create some real clutch moments.

Submitted

Nice platformer, a lot of details for a weekend jam. I specially liked the jump, in fact I almost did a game just with that mechanic. I would add more sounds or feedback (dust, trails, etc…) but otherwise is a solid entry.

Developer

Thanks for the feedback!

Yes, I also wanted to add dusty tracks from jumps and so on, but when I opened the manual I realized that it would take at least half an evening to study all this 😅

Submitted

Was such a relaxing game! Everything felt super polished for being in a game jam!

Well done!

Developer

Thanks, glad to hear it😁

Submitted

Really cool way to make a frog platformer. Had such a cool mechanic.

It took me a bit to realize the game was infinite, would have been cool to see levels, but jam time be tight.

very pleasant music too!

I did have a good few runs die to being stuck over spikes. Maybe would be good if the spikes teleported you back to the last ground you stood on. 

fantastic work overall tho!

Developer

Thanks! 

I think I guess where you been stuck. I wanted to add a place something like "you have no right to make a mistake", but probably this should have been implemented by a separate mechanic.

Viewing comments 28 to 21 of 28 · Next page · Last page