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Heart Powered Machine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #66 | 3.091 | 3.091 |
Use of the Limitation | #66 | 2.909 | 2.909 |
Overall | #81 | 2.864 | 2.864 |
Concept | #88 | 2.909 | 2.909 |
Enjoyment | #89 | 2.545 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just Me
Software used
Unity, FL Studio, Audacity
Use of the limitation
The Player's ammo is their health.
Cookies eaten
0 :(
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Comments
I like the theme and the overall visuals.
I do think it's a bit too bright, less bloom would feel better (in my opinion). I had some trouble with the controls because whenever I crouched and tried moving forward, I'd accidentaly close the browser tab (CTRL+W). I also found the jump a little bit floaty.
But other than that, the concept is solid. The retro feel is super cool and I like FPS games that have those kinds of gimmicks. Good job!
Pretty fun, nice visuals. I found it to be a bit too bright at times, almost blindingly so, making it difficult to see where you are going.
- Nalquas from Penguin Psychiatry
The use of the limitation is alright, but what I really liked about the game is the retro theme, which looks very pretty for something made in a game jam. I especially loved the swooping transition with the logo. Only real problem I had was that the bloom is a bit too much at times, which makes it hard to see where you're going or what you're shooting.
It's a cool game but it does feel quite jankey interms of controls, you did a good job considering such a small time period whilst working as the solo dev.
Cool game. I like the look a lot it's very retro. Sorry you didn't get any cookies!
Decent game! That crouch to heal is kinda useless imo though. (Like in the last level there's no cover to hide.)