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A jam submission

Ship la CargoView game page

A game about ships, cargo boxes, docks and a tiny seasoning of twists!
Submitted by Carl Williams — 20 hours, 21 minutes before the deadline
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Ship la Cargo's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1651.6971.833
Overall#1671.8522.000
Concept#1692.0062.167
Use of the Limitation#1701.8522.000
Presentation#1721.8522.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Carl Williams (me): Code, art, music, sound effects i.e everything

Software used
Visual Studio Code (for coding), Paint.net (for art), Bosca Ceoil (for music) and SFXR and BFXR for sound effects

Use of the limitation
In the game, you have to move the boxes into the dock by carrying it on the ship. But, they move really fast and disappear after a few moments. Same for the dock itself, it keeps shifting positions.

Cookies eaten
0 (Zero) (1st number of the binary number system)

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Comments

Submitted

Funny game ! Maybe too hard for me... But congrats on releasing your first game !  Keep it up ! I also recommend you to associate with artists if you are not satisfied with your artwork, work in team is difficult, but you can have a way better game at the end

Developer

Thank you for your suggestion! I am looking forward to form a team in the future!

Submitted

I really liked the sound and the art. I think the game is nice and really hard XD

Developer

I am ecstatic that you liked my game. Thank you for your kind feedback.

Submitted

Good game! simple but effective, it took me a while to adapt to the game but it was fun! congratulations!

Developer

Thank you! I am very thankful to you that you liked my game!

Submitted

I couldn't manage to get a single crate to the docks though i tried to follow them. Why are they sooooo slippery ? 

The crate spawn seems to rely on time since startup , not ellapse time, i alt-tabbed for 2 min, 100 crates were awainting my return x)

Still, congrats. There's always a first time :)

Developer (2 edits)

Sorry for the performance issues, I will fix it in a few minutes! Please wait!

Edit: The limitation was "failure is inevitable" and I interpreted in my way :)

Edit 2: There's a secret strat that you can follow ;) Good luck on finding the strat!