Fun game, especially because of it's sword dashing mechanic! I would definitely build up on that mechanic cause it is a lot of fun.
Keep it up!
Criteria | Rank | Score* | Raw Score |
Enjoyment | #47 | 3.333 | 3.333 |
Presentation | #91 | 3.000 | 3.000 |
Overall | #93 | 2.833 | 2.833 |
Concept | #107 | 2.778 | 2.778 |
Use of the Limitation | #133 | 2.222 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Godot
Use of the limitation
The finall boss is unbeatable
Cookies eaten
6
Fun game, especially because of it's sword dashing mechanic! I would definitely build up on that mechanic cause it is a lot of fun.
Keep it up!
Hi there! I really enjoyed playing your game.
I did find a pretty game-breaking bug, though: If you get a coin stuck between you and your sword, the coin counter just goes up infinitely. Mister knight here is causing some massive economic damage lol
I have no clue whether this was intentional or not, but since enemies can't go through coins, you can build yourself an impenetrable wall of wealth (which was very fun).
I will have to dock some points for the limitation, though. You wrote that "The final boss is unbeatable", but by the end of my coin-hoarding it couldn't even move. I think that's a draw :D
Anyway, good on you for learning Godot! I hope you had fun and keep joining jams in the future! You clearly have potential and I'd like to see more.
Nice game the sacrifice mechanic is like the Isaac ones ! good job!
Fun concept. Given more time it could definitely become something great
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