This is a VERY cool concept! I am really amazed by how the fact that turrets would destroy each other if they were too close changed how I placed my buildings - I ended up putting factories on the outside edge so that they wouldn't get Lasered, and I bet that walls could be used in really clever setups to increase building density. It was buggy, and the ui could use some work, but this could easily be developed into one heck of a game. I loved it!
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Towermainai's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #24 | 4.000 | 4.000 |
Overall | #40 | 3.833 | 3.833 |
Use of the Limitation | #56 | 3.750 | 3.750 |
Concept | #73 | 3.833 | 3.833 |
Presentation | #80 | 3.750 | 3.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Preston Hextall (Everything other than music), Thomas Walker (Music Designer).
Software used
Unity
Use of the limitation
Your towers destroy themselves
Cookies eaten
10
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