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Glow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #27 | 3.220 | 3.364 |
Use of the Limitation | #33 | 3.482 | 3.636 |
Overall | #44 | 3.199 | 3.341 |
Presentation | #55 | 3.133 | 3.273 |
Concept | #64 | 2.959 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Me
Software used
Unity
Use of the limitation
idk
Cookies eaten
3
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Comments
hard is actually very hard lol. Nice game when I got pretty high up I was leaping to fate since the platforms where not getting lit up till I was right next to them pretty much.
good platformer
Very good game. I love glow effect, and in this game he is very perfect
Thank you :)
It's a fun and challenging game. The camera was moving a little too slowly so I had to memorize where I had to go. Nice visuals and overall a good entry.
You can change the camera speed in custom mode but after a certain threshold, the game becomes impossible due to either the gravity or just because :) Thanks for the feedback!
This game really suprised me! At first I was a bit sceptical about the simple shapes but you managed to execute this perfectly. The light and sound made this feel so responsive. Also the feature of being able to customize your difficulty is a nice touch. Good game!
I would've loved to add graphic details but I am no 2D artist so I went for the simple route and just basic shapes :) I also tried to make the game very responsive such as when the cube explodes or falls, you can left mouse click or press space to start again right away instead of waiting for the transition. The custom mode was also another last minute decision and I think I'll probably add more settings.
I very like the play with minimalist color and light. The game is hard, but it is satisfying. I love the concept of menu.
Thanks! I also enjoyed how the menu highlighting came out in the end since it was a final thought.
The game was fun and challenging, my only complaint was that the camera was moving to slow, this caused me to die so many times because I simply did not know where to go, overall a pretty solid game! good job!
Yeah, while play-testing I kind of thought of it as a game of patience where you have to wait for the camera to catch up. You could change the speed in the custom mode but it's pretty impossible after a certain speed lol. Thanks for the feedback.
I believe the color highlighting was a last minute decision because I thought the menu looked too bland. The end result came out nice. Thanks for playing!