Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

HeisView game page

Submitted by Funny0102 — 5 hours, 38 minutes before the deadline
Add to collection

Play game

Heis's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#931.9252.222
Concept#971.9252.222
Overall#1031.7322.000
Enjoyment#1111.5401.778
Presentation#1141.5401.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Jona and Lampe

Software used
Unity

Use of the limitation
You're on an elevator which is always going up, unless you die, then ur not

Cookies eaten
3

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

gets really crazy with all the tanks and lines everywhere only got 300 and so up before my elevator shrank and I fell I assume? wasn't pushing stuff off fast enough probably. Good little game though

Submitted

Fun game, I enjoyed the concept. I was a bit confused as to what the big green numbers meant though

Submitted

Nice Submission!! Well made.

Submitted (1 edit)

Bro is like 20/s

Submitted

Reminded me of an old arcade game. I couldnt hear the sound so i didnt know when the other tanks shot at me. Had fun though!

Submitted

In my opinion, the game is too fast. I don't know what I do. I only click fast arrows. Some tanks shoot at me. The idea with elevator is funny, but I also agree with others about tank battlefields.  Also, I think it was better if game give you a chance to bit score. Here, elevator always kill you.

Submitted

Agree with Feras. This is a tank battlefield. LOL. I had fun with this one.

The base concept here has potential. Unfortunately, once I figured out I could endlessly spam left & right click at the same time, and that no collision damage happened if I sat on top of enemies, it was GG. I could kill all enemies faster than they spawned leaving no challenge or replay potential.

Increasing challenges, or levels would be a nice add. Or, limiting the fire rate or quantity of explosive ammo would be another good option.  Lots of ways to do it, and you have a good base concept here to work from. 

Submitted

Interesting concept - Id say the elevator is a bit of a stretch, its more just a tank battlefield :P