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HungryPostman [Demo]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #47 | 3.091 | 3.091 |
Use of the Limitation | #59 | 3.182 | 3.182 |
Overall | #76 | 2.591 | 2.591 |
Concept | #82 | 2.455 | 2.455 |
Enjoyment | #99 | 1.636 | 1.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Only I, Yevhen Babiichuk (DustDFG)
Software used
Godot 4, Libresprite
Use of the limitation
My "game" uses grid based movement
Cookies eaten
I prefer not to eat when I am near computer. ¯\_(ツ)_/¯
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Comments
Good sprite work on this one! Like others have said, adding collisions to the trees would increase the difficulty and force the user to plan out their moves, but there's a good foundation here!
You managed a nice stable system regarding the animations and the calling of (queued?) action steps. It looks and sounds nice.
If I may give some suggestions: The movement speed could be way higher. Your trees don't collide with the player so theres no reason to walk along the path. Be careful when leaving the map. Either let the camera move into the next area or mark the end by collision or warning messages. Those could be the next little steps for improvement training.
But you made a nice job so far. Keep going.
I love your unplayable game XD But tbf I could get the lil guy to move.
Looks interesting, controls are cool. But i have to see more before i can judge. But so far going in the right direction.
Cool idea!
Cool idea -- player walks a bit slow for me and I was able to walk off the board, but it was fun
Yeah, it is unplayable game... Did you read the description?