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Walker's Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #6 | 3.846 | 3.846 |
Enjoyment | #8 | 3.462 | 3.462 |
Overall | #12 | 3.385 | 3.385 |
Presentation | #15 | 3.154 | 3.154 |
Use of the Limitation | #23 | 3.077 | 3.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
3
Software used
Unity
Use of the limitation
you have 16 arrows
Cookies eaten
12
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Comments
love it!! red guy is just vibing
Fun and interesting idea. Nice take on the limitation. I had fun going tough the levels. Slow down mechanic feels great to use aswell.
Really fun! Arrows wouldn't fire on the island level. Played this in front of a high school class and they were all cheering for the headshots. 10/10. Would headshot again.
yea hehe. that was a strange design decision. you could only hit the enemies when they came out of the water. thanks for playing !
Really fun! Arrows wouldn't fire on the island level. Played this in front of a high school class and they were all cheering for the headshots. 10/10. Would headshot again.
really fun game, good level design
Very fun game, wish the base speed was faster but other than that I loved it :)
hmmm yea , the camera spin speed does make the gameplay slow. i slowed it by half at one point cause i was getting nauseous from it LOL. maybe there’s a better speed in-between
I love games that reward patience. Very satisfying!!
What a cool concept! I really dig this. A tiny bit more polish and you have yourself a really cool mini game, great job :)
i played through it and perhaps i missed it but i didn’t see a guy with eyebrows? i’m glad the right-click was never necessary, as it’s impossible for me to right-click and left-click simultaneously (trackpad moment)
hehe the red bird enemy has eyebrows but they’re hard to see. ty for playing <:
Cool game, keep developing the concept