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A jam submission

Exit The DeaungeonView game page

GET OUT OF THERE!!!
Submitted by SteekStook — 18 hours, 40 minutes before the deadline
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Exit The Deaungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#103.5003.500
Enjoyment#272.3752.375
Overall#282.6882.688
Use of the Limitation#292.3752.375
Concept#332.5002.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Steek Stook (:)=

Software used
I used Gdevelop for my game engine, Piskel for the pixel art, and Ableton Live for the sounds

Use of the limitation
By having a weapon that just launches the player in the opposite direction of the enemy.

Cookies eaten
I didn't have any cookies sadly, but I did have two small bowls worth of peanuts.

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Comments

Submitted(+1)

Good game I loved the art style. I would say try making the player move slower or make the enemies move faster because for most of the game could just walk across the dungeon

Submitted(+1)

heey, nice job, like the leaderboard, it could benefit from more sounds, music and a lil better leaderboard ui tho

Submitted(+1)

Good graphics and presentation. Started out a bit confused but got it right away. The concept of the gun was neat & the game could benefit from more instances where its required. Overall nice little run for the shortest time B) good job 

Submitted(+1)

Cool graphic design. The palette looks distinctive, and reminds me of the Game Boy Color. Controls work well.

I had been hoping for more engagement with the enemies, e.g. being able to throw them on top of the spikes. The big guys in particular were a bit underwhelming--I had been expecting them to be quite dangerous at first.

Also, it would have been fun if the deaungeon had been less linear. 

Submitted(+1)

Great job! This was an easy game to get the hang of, and I really liked the retro art style you went for. The only comment I have is that I wish there was more, but this is a game jam, so not everything can be a winner.