Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

GustView game page

Balloon agains gusts
Submitted by pello (@pello_io) — 2 hours, 52 minutes before the deadline
Add to collection

Play game

Gust's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#403.1433.143
Enjoyment#442.7862.786
Overall#532.7682.768
Concept#532.8572.857
Use of the Limitation#652.2862.286

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Phaser, JavaScript, VSCode, Piskel, ffmpeg

Use of the limitation
You must guide a ballon while the wind is changing all the time,

Cookies eaten
None

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Wow nice game. Dude I'm thinking of switching to using Phaser as a game development framework. What have been your experience with it? It's just because I'm super good at javascript from web development so using that as a game development framework is a no brainer.

In terms of the game however, it was nice although I do recommend making level 2 less difficult as the difficulty spike from the previous level was quite alot.

Also, do you mind reviewing and rating my game? That would be greatly appreciated!

Developer(+1)

I use Phaser because I’m very comfortable with JS and I like to have control of the building process. I don’t like heavy environments like unity or unreal and for the style of games that I like to create Phaser is enough.

I really enjoyed your game! I liked the art and the premise of the game. One thing I would fix would be the spike hitboxes because they are really unforgiving sometimes. 


Please check out our game named Ascent

Submitted

Fun nintendo-esque style! Loud dying sound. ðŸ˜…

Submitted

Cool game with some very fun levels.

I really liked the visuals and the player controller. The game felt pretty good to play! However, I do think the hit boxes on the spikes are a bit too unforgiving but that may just be me. Additionally, the wind changing probably needs some sort of visual indicator. Perhaps you could have the clouds in the background change direction based on the wind. Without the indication it becomes a bit too hard and unpredictable in some spots. With that said, it is still very fun and engaging to try and clear some of the sections. There were some great nail bitter moments where I barely squeaked by. I had fun with all the stages. I also just like the vibes honestly. The game reminds me of an old atari 2600 or NES game and that is never ever a bad thing.

Good work!

Submitted

this game is pretty fun!! hitboxes are a bit wacky but it's mostly great dude!

Submitted

Loving how you attempted to recreate the vintage feeling of an old Nintendo64 8-bit game! Made me feel very nostalgic! One thing to point out: I was NOT prepared for the balloon popping sound, it was so loud I jumped from my chair the first time :""""D I suggest lowering the sound effects a bit! The music was cool tho

Submitted (1 edit)

I was so careful not losing again near the end when the death sound just blasted in my speakers. Had a great time playing this. The visuals were stunning too!

Submitted

I jumped back when my balloon exploded for the first time LOL. Nice job! 🎈

Submitted

Love the concept! I think you should fix the colliders a bit, since some spikes ista kill you while you ren't even close to them. Good job! ðŸ’ž