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The Cunning Shop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #7 | 3.875 | 3.875 |
Overall | #21 | 2.969 | 2.969 |
Enjoyment | #27 | 2.500 | 2.500 |
Concept | #27 | 3.000 | 3.000 |
Presentation | #30 | 2.500 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Sayantan Pal
Software used
Unity
Use of the limitation
You have to win a card game to buy the grocery.
Cookies eaten
0
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Comments
Great job! I always lose the apple but manage to take the milk home at least :)
This is how we are going to buy groceries on a few years
I better be prepared playing this game
XD We all better be!
i thought i needed to take the most expensive items and that whoever bought the most would win. but at some point, they just told me that I had no milk. apparently, I didn't fully understand the rules.(
however, for a one-day project, this is a solid working prototype with very good card animations.)
Thanks!
Yup. If you don't buy the same item on consecutive days., you die due to malnutrition! I was thinking of making an inventory like system, but didn't have the time.
Could use some improvements on layout, but good job
GG
Thanks!
This is very interesting. The card fanning and animations are really nice. I feel like it is mostly random, but using the even/odd rule you mentioned adds some strategy and fun!
Glad you liked it!
Grocery shopping has become a battle. I think if the opponent's cards were shown maybe a more strategic component could be added to the use of cards. Good job keep up the good work.
Thanks for playing. Agreed, there is very less strategy involved here. I started on the last day and didn't have time at all for iterations.
I forgot to mention in the rules: If the NPC has even number of cards, he throws the highest, else he throws the lowest.