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arnokay

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A member registered May 09, 2024 · View creator page →

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damn, thank you! you really warm my heart.)

initially, the idea for the game loop was different, but since this is my first game and my first game jam, it naturally turned out to be more ambitious than I could handle, so it underwent significant cuts, like the rest of the game, just to fit in the time limit and still miss by two or three hours.)

thank you very much for the feedback!

best mood?😳

i'm flabbergasted.) thank you very much!

i'm also really enjoyed playing Traveler's Debt and Killing the Dungeon Shopkeeper.)

yeah, i checked all the shelves. maybe it's just me, and i mistook the wrong item for a horn.)

everything is great, very well-done mechanics, and it's sooo satisfying when you catch 5+ in one go.

(1 edit)

this is just gold!

a fully ready and polished game.)

i won!

i understand that the green is poison that ticks each turn, the spider moves (i didn't fully understand how), spikes occupy free spaces, and the angry dude gets mad without moving and he's chunky.

 a bit of description on the cards about what they do would help to plan actions better.

anyway, very good game!

for some reason, i couldn't draw my character, but when i finally started the game, i realized that he was being drawn, just not visible to me. so, during all the fights, my wizard looked like this:

anyway, very cool idea! i can imagine being able to draw your own weapons, armor, etc. 

the game has great potential.)

judging by the other comments, the game is not finished yet. ping me if you manage to complete it, i would like to try it. 

(the music is quite loud, even with the system volume set to 4, it was still loud)

really liked the idea!

needs some work on the camera because it sometimes makes very frustrating movements.

in this game, i was forced to sit at the computer AND touch grass at the same time...(

maybe improve the hacking a bit by replacing cyrillic with random symbols, and the more difficult the hacking, the more complex symbols are added. it would also be helpful to divide it into lines where you need to find the symbol, because initially it's not clear in what order to enter them.

cool minigame, very good use of the theme and limitations.

won the first game easily, but in the second one either i didn't understand what i was asked to buy, or they required 2 horns, but there was only 1 on the shelves.(

very good game!

the first realization of the spider crawling over the shelves was terrifying! a bit of creepy music and maybe a time limit with a goal for the night to make you move and take more risks, like having to collect 6 boxes by 5 am, and making it harder each time.

imagining a bigger warehouse where you have to climb ladders to reach the top shelves, and there's a forklift and a license for it, etc. i would love to play such a horror game! very promising prototype!

saw that something needed to be done with the flight, so i added turning animations, acceleration, and a small animation for doing a 'flip' in the air.

thank you for the review.)

made the houses more unique, increased the description, and added hints that are now constantly on the screen. 

thank you very much for the review!)

good ideas! thank you very much for the review.)

very enjoyable game!

for some reason, when i choose a card at the end of each round, i don't receive it.( 

i only got to the 6th round.)

no, i bought this model with animations.)

unfortunately, all the animations were in one track, because it was made for unity and the document the author attached about the animation frames was not accurate. so, i had to spend time cutting out the animations frame by frame. by the way, i need to credit the model's author in the game description. thanks for pointing that out!)

thanks for the feedback about the houses, i'll try to do something about it.

i thought i needed to take the most expensive items and that whoever bought the most would win. but at some point, they just told me that I had no milk. apparently, I didn't fully understand the rules.(

however, for a one-day project, this is a solid working prototype with very good card animations.)

the web version is sadly unplayable. the window does not resize, leaving me with a 320x240 or so window.

fun audio, fitting voices, and don’t get me started on the characters—they're lovely. 

I really enjoyed your game!)

really enjoyed your game.) 

music so fitting and intense, that I feel like I'm hacking into the federal government.

I have one question, where does mom get so much money? OnlyJams?

(the *bzzz* sound is a little loud, I felt vibration in my ears, when i first picked up the card)

thank you! :)

added some background music and sound to the wings.)

thank you for review! :)

fixed mouse capture, thanks for the note.

as for the audio, yes, i just didn’t have enough time for this part. maybe I’ll add it in the near future, since jam allows it.)

https://arnokay.itch.io/little-one