Cute game and funny style, overall very harmonious aesthetics. First, for some reason I wasn't able to do anything (fullscreen too), or at least seemingly. I clicked everything not knowing what would happen, and nothing happened (except sounds came). But eventually I understood what was happening. Not sure how to make more understandable in the beginning though, perhaps some more clear notifications of what just happened or should happen. Nice stressful yet cozy management click hell, since it's a bit hard to see what's happening at all times, but good thing it's still not too fast (although I guess it's ok if it gets faster).
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Clothes Minded's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #1 | 4.273 | 4.273 |
Concept | #4 | 3.818 | 3.818 |
Overall | #7 | 3.568 | 3.568 |
Presentation | #17 | 3.364 | 3.364 |
Enjoyment | #26 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
idlecore, gingerbradman, sealantern, bumperbunnies
Software used
Unity, Aseprite, FMOD, Ableton Live 12
Use of the limitation
The game is about budgeting to make clothes and meet a quota.
Cookies eaten
10 bazillion
Comments
Not bad. Nice concept and use of limitation. It seems like the audio control in settings wasn't working. I turned it all the way down (and clicked save) to test and could still hear the music and SFX.
Best use of the limitation i've seen so far!
The lack of audio is really sad.
Well done on almost having the concept fully working!
As you've already seen by the other comments it was a but confusing to start lol but after you figure out what's going on it does get fun and you do get it a fun rhythm. Nice game!
It's a relatively short yet incredibly enjoyable video game, and it's nice. Great job on your accomplishment, and congratulations!
I will appreciate your comment and punctuation according to your experience with my work. Greetings, and thanks for your support!
This was a really cool game idea I had some fun for the time I was able play it.
One thing I did try the game in fullscreen because I read the description but that actually made it so I wasn't able to see the sides of the screen so it worked better to play it in the small window but this still did make it a bit hard to play so I don't know if that made my playthrough harder than intended.
For the gameplay the most confusing thing was that there was no visual indicator that the clothes were being made by the machines so for a bit at the start I was a little confused about what was happening. After that I got into a bit of a groove. I ended up playing it twice because my first time I made a ton of clothes before it was done a tried to buy a machine so it said that I lost that day so I restarted to make sure that I won, and Ithink that is an interesting gameplay mechanic.
Concept is nice, graphically it's good :) Could use some more "tutorial" on what to do since it's not the most intuitive flow of tasks! But it's a nice entry!
We think we found a bug when the game check for quota, we think we met it but seems like nope!
This was a fun game! I wish I could go to the next day and use the rest of the machines!
The only issues I had with this game was that I had no clue what was going on at first, but lets be real, who has the time to make a tutorial for a game jam game??? Also, I found the clicking on machines/customers a bit unintuitive and I would've preferred to be able to drag the cloths/clothes to where they need to go, but maybe that's just me.
Anyways, great game! This definitely has potential to be expanded!
Great concept, took me a bit to understand what to do but after that it was great. wasn't able to progress into the next day however the button just didn't work.
Great job <3
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