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SeaLantern

9
Posts
7
Followers
4
Following
A member registered Dec 11, 2023 · View creator page →

Creator of

Recent community posts

Updated! Not the case anymore, web build is quite performant now (Totally not that i've not updated the build for Windows yet)

Hello! Thank you for playing the game!. The problem with the button is known, (It's some weird bug with unity webgl deciding to not run certain parts of the script), but my knowledge on that part is limited, and i'll try to roll out a workaround as soon as i can!

Hello, thank you for playing and rating our game!

I’m not an experienced dev, so can you help explaining why you think idle games are not suited for game jams? It’s true there’s no “real” end to the game, but by completing the collection, you have essentially completed the game.

As much as i would love to have some animations and interactions in the game, time was cutting close. I will try to improve on this in the future

I can get why people can find the UI a little annoying. I will keep this in mind next time

All the audio assets were created by Ben Nissimov for this game, I'm currently asking if he has any links I can guide people to

Hello! The game was made in godot. The autoscrolling is supposed to increase slowly over time, but perhaps it was too slow to make a difference. I was the only person to work on the game, so there were a few bugs that i was only able to find after publishing it. Could you please provide me with the bugs that you got?

Good game! I really like the little details you guys added like the hit effects or the game telling you where the enemy will spawn!

Thank you! Maybe i should have made it a little more clear, but your mouse light is actually pointing towards the planets (or rather the fishes) , hence 'light is the way'!

Thank you! I'm actually surprised the angler fish is so well received! I'm glad you enjoyed it

Thank you! Your feedback is appreciated!