Play game
Skelefarmer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #7 | 4.316 | 4.316 |
Overall | #16 | 3.868 | 3.868 |
Use of the Limitation | #20 | 3.842 | 3.842 |
Presentation | #27 | 4.053 | 4.053 |
Enjoyment | #53 | 3.263 | 3.263 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
kol
Software used
godot, paint.net, lmms, audacity
Use of the limitation
I took "no green" to mean an absence of plants, so thus a farming game about farming bones where anything green is the enemy.
Cookies eaten
1
Leave a comment
Log in with itch.io to leave a comment.
Comments
This was one of my favorite jam submissions! I loved the concept and for some reason the sounds were just so satisfying to me. The skeleton animation was nice, too! Great job :)
Liked the sprites, animations and sfx. The concept felt creative.
Nice job on the sprites and animations! The game looks very polished from a visual perspective. The game was quite difficult for me (I played on medium difficulty). I didn't feel like I had any time to do anything other than use the scythe to kill monsters since it seemed like they spawned at such a quick rate.
I feel like the shovel action animation could perhaps be shortened? It looks like it's a single animation that repeats once, but only the first cycle of the animation is enough to kill the tentacle. I also noticed that I could walk out of bounds into the black area during the tutorial.
Fun game! Art is cool and having multiple difficulties is a great idea!
This is one of my top 3 that i've tried in the jam so far. love the art
The game was amazing, polished, fun and the concept was really easy to understand. It is kinda difficult, though. The spawn rate was very high even in the first level, I couldn't use any other tool than the scythe because it was too fast. This may be my favorite game I've rated yet, well done!
I bloody love the creature design!!!
love the art and the idea, also nice tutorial!! my only suggestion would be to increase the time a weed takes to grow into and enemy - i never used the shove basically only used the scythe since they spawned so fast
This is such a cool idea and the design is awesome! The art and sound and just the overall style are really well done. Great game!
It is a good game, I enjoyed playing it, however I feel that the animations for attacking, harvesting and watering are a bit slow. The art is very nice and the music goes well with it. Overall good job :)
Yo, cool art
Damn it has a lore!!! Also the pixel art and sound effects were my favourite!
There isn't much, just some throwaway lines in the tutorial. There were gonna be scenes in between the levels but I didn't have much time after I finished everything else. Thanks for playing!
Fun to play! I really enjoyed the sound effects
Very cool game, very fun to play, and thanks for the difficulty settings ! x)
Thanks for playing! I'm pretty bad at most games, so I know how important adding those in are.
I really enjoyed the pixel art style, and the difficulty settings was much-needed for me! Great game, and I'm impressed you did this all on your own!
Thanks! I've never really done art before, so I'm glad my first attempt at pixel art looked good enough.
Awesome game! Really liked the concept and the lore!
Thanks for playing! The lore was going to be a bit more present in the game, but its a game jam so you know.