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Crop Keepers [MiniJamEdition]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #10 | 3.518 | 4.125 |
Enjoyment | #19 | 2.878 | 3.375 |
Presentation | #23 | 2.665 | 3.125 |
Overall | #23 | 2.718 | 3.188 |
Use of the Limitation | #31 | 1.812 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Godot
Use of the limitation
You need to expand and upgrade your base piece by piece to survive
Cookies eaten
At least 1
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Comments
I really like the concept of combining farm-sim with a wave-based defense game! I really struggled with the game though because the shovel hitbox seems a bit off. I had a hard time hitting ghosts without getting hit myself. Having a gun would alleviate that but it takes some time to reach the money necessary to do that. So a slightly more forgiving melee weapon or making one of the ranged weapons cheaper would probably help to ease people into the game more. Otherwise I think there is a lot of potential here and I like the visuals so nice job!
Thank you for trying my game!
I am sorry you found it difficult to play with the shovel but I understand and agree that the hitbox to hit enemies could have used a bit of resizing.
Have you tried buying just potato seeds the first few days? You can find an easy example of a good strategy in the video trailer for the game, but yeah having a weaker long range weapon like a simple bow for example would have been much better, I had ideas for several new items and weapons but unfortunately didn't have time to develop them.
Thank you very much for the kind words and the feedback!
Awesome game, great work! Definitely got up and running more after getting the gun, though I do wish the shovel was a bit more satisfying to use. Good job!
Thank you!
In the first few days I suggest to upgrade the shovel damage at least once and farm the plants untill you have enough money to afford a gun, but thank you for the feedback nonetheless!
Good aesthetics, really enjoyed the planting, harvesting, and selling. A hit indicator on the ghosts would be a great addition.
Thank you for the feedback, I am glad you enjoyed it!
I wanted to make an upgrade like a "Scouter item" as a tribute to Dragon Ball series that would let you see enemy's HP and maybe your damage dealt to them aswell, unfortunately I didn't have enough time to develop everything I would've liked to :(
Once I got the weapons up and running, your game was a lot of fun! Great work!
Thank you very much :)