It's too hard for me :D Looks great though! And the game concept is very interesting :)
Have a cookie for also using Godot:
Submitted by Jenislav — 10 minutes, 33 seconds before the deadline
Using your time to the fullest, I see! :D
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Team members
1
Software used
Godot 4.3, Aseprite, Audacity
Use of the limitation
The perspective is top down
Cookies eaten
3
Thank you for the high praise!
Regarding the highscore issue, it tracks 2 things: How many waves you defeated and how fast did you manage to do it. Could it be that you were just surviving and not killing enemies, since that is how you progress the waves?
Anyways, that was definitely an error on my side, the highscore/wave system should be clearer now.
Thanks for playing!
Great visuals, and fun gameplay mechanics, lovely sounds aswell. but theres always more enemies than you can dodge or parry because of the slow cooldowns. I also think the connection to the limitation is pretty loose. Overall really solid.
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