Once I got the hang of all the crafting recipes this game was super fun to play, and love the art style too
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Blacksmith of Ingvild's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #7 | 3.786 | 3.786 |
Concept | #10 | 3.929 | 3.929 |
Overall | #20 | 3.536 | 3.536 |
Presentation | #32 | 3.500 | 3.500 |
Use of the Limitation | #55 | 2.929 | 2.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
4
Software used
Unity, Aseprite,
Use of the limitation
The only resource you have available is iron
Cookies eaten
16 + back pain
Comments
I love the art style, reminds me a little bit of Pizza Tower and some older flash games during that peak era, and the music is very nice and fitting. It’s a little tricky to create a tutorial for this game within the time of the game jam so I was a little confused on how to play, but I got there eventually.
On my first play through, there was a bug where I won immediately for some reason. I’m on Chrome. I can help out with debugging if need be.
A lot of my time was spent walking around, it felt a bit sluggish to me personally so once I got going I found it a bit tricky to win.
Well done on the jam 🔥🔥🔥
The game looks good and I enjoy repairing the different swords, however I could never get the game to start properly as the first knight would never place his sword down, stopping any swords from being picked up by the other knights.
Really good idea but sad I couldn't get it to work :(
Managing to download the build now thanks, I enjoyed the game :3
I do have to say though that the way every sword is piled up onto one singular table is quite annoying but I can see why that's a limitation. I often had to spam through till I got the sword that I wanted to pickup but it did a little bit more of the frantic feel of the game.
Was a nice merge of an Overcooked-style game with the defense theme! Took me a little while to get the hang of the process, but then it clicked and I was repairing blades like a black-smithing machine. That said - and I imagine it was because of lack of time in a jam - but having more of a tutorial / instructions in game would have been nice to speed up that process. Also, the dull blade art was a bit hard to tell the difference sometimes, and I wasn't sure if there was an indication between "ok" and "great quality" weapons. Otherwise, was a fun game. And the "good job" win screen is pretty fun too lol :)
The art is so cute, love it!
Is there a win screen there?
It was hard but I think I reached the end.
The blue lines completely filled the bar. And after that moment I was out of iron. I wasn't able to take any more and and the read line appeared again but I couldn't do anything about it without the iron (
I will consider that I won 😅Great game)
This is an awesome idea and looks great. But it is buggy - often the swords arent dropped on the counter, and sometimes nobody comes to get the swords you fix.
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