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All In One Sprite - Defender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #16 | 3.742 | 4.000 |
Concept | #58 | 3.074 | 3.286 |
Overall | #59 | 2.873 | 3.071 |
Presentation | #69 | 2.405 | 2.571 |
Enjoyment | #69 | 2.272 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
zatomeisis - solo developer
Software used
Game Engine: godot 4 - Art: inkscape
Use of the limitation
For the limitation of this game jam, I interpreted it by using just one sprite for the entire game.
Cookies eaten
oatmeal cookies?
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Comments
Had a lot of fun with this one! I like the mix of a tower defense/platformer - that's a fun combination that I've never experienced before :) Think with a few additions this could already be quite a fun game!
Also like the interpretation of the theme as affecting your dev process instead of the game mechanics.
pretty fun game, i fell between the staring blocks and spawned a block underneath me and ended up getting stuck down there, use of the theme was interesting
Use of limitation was very creative lol, fun game :)
Interesting choice to use the same sprite for everything. Somehow it works and everything is distinguishable.
As I understand there is no goal and no game over?
I like that you can spawn a block and then stand on it.
Also I like that I can jump and spawn a block under myself in flight :)
But unfortunately none of the spawned blocks hit the enemy. They just shoot but their bullets fly through enemy without damaging them :(
I didn’t have time to create a proper objective, and I think the last-minute changes I made to the game broke the collision between the enemies and the bullets from the blocks and the tower you’re supposed to defend. I’ll try to fix it now.