Great fun, love these kinds of games :)
cupo
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Had a lot of fun with this one! I like the mix of a tower defense/platformer - that's a fun combination that I've never experienced before :) Think with a few additions this could already be quite a fun game!
Also like the interpretation of the theme as affecting your dev process instead of the game mechanics.
Hey lemitch, thank you so much for giving my game a shot!
Sorry it's confusing haha, hope this helps for now:
- White circle: Your adventuring party. Protect them by moving your fence. Note that your fence will only reflect circles when it's NOT moving.
- Orange circles: These are enemies, don't let them touch the party.
- Red circles: Fireballs shot by your adventuring party - you want these to hit the enemies, and to not hit the party.
- Green circles: Healing spells shot by your adventuring party - you want these to hit the party, and not the enemies.
So polished! So juicy!! Super great entry :)
I really enjoyed the precise nature of the first round where I felt like I had to use every piece of ammo sparingly. I longed for that in the later rounds but that might just be me :)
I also thought that the tradeoff mechanic (health for bullets) could be fun to highlight in the store as well, so players would have to bet more on how good they are in order to purchase something. I would def be the person to think I could totally get by with just 1 health and buy as much as I can :)