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A jam submission

Snowman SkirmishView game page

Turn based snowball fight!
Submitted by dpolk, jayv0 — 45 minutes, 28 seconds before the deadline
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Snowman Skirmish's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#183.7503.750
Overall#243.5003.500
Enjoyment#283.3333.333
Presentation#303.5833.583
Use of the Limitation#373.3333.333

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
dpolk, jayv0

Software used
Godot

Use of the limitation
Everything is made of snow!

Cookies eaten
2 slices of chocolate pie

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Comments

Submitted

loved the use of the limitation (Very festive!) and the gameplay loop was very fun!

Submitted(+1)

This definitely cashes in on my nostalgia of playing Raft Wars after school, Amazing game!

Submitted(+1)

Overall, pretty good! I like the inspiration from Raft Wars!

Submitted(+2)

I enjoyed this game, smart move putting the previous launch point, I think it would have been impossible for me without it! It has a nice progression, and abilities. It might be nice to have an aim helper ability you can buy, I wasted so many turns because I had forgotten how off the first snowman was to the target! Anyway, great work!

Developer

Thank you! :)

Submitted(+2)

this reminds me of some of the old stickman battlers on miniclip i used to love as a kid! Art style is very simple, and easy to follow game loop, well done! my only issue is like the person below said, its hard to gauge where the snowballs are going to land, but eventually i got the hang of it

Developer

Thanks! I'm glad you had a connection with that memory - it seems like other people are suggesting as well that maybe having a Peggle-like projectile indicator would improve the game?

Submitted

yeah I could see that, I don't see it as much of an issue at all, once you start to get the hang of it, it feels good 

Submitted(+2)

The main problem with the game in my opinion is that turn based combat doesn't feel satisfying because you are just guessing where to aim and there isn't much strategic choice. Also showing the drop off would have been helpful on close range.

Developer

Thanks for the feedback! Helpful to identify where we need to improve