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Paperwashed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #36 | 3.083 | 3.083 |
Presentation | #40 | 2.583 | 2.583 |
Enjoyment | #41 | 2.417 | 2.417 |
Overall | #45 | 2.396 | 2.396 |
Use of the Limitation | #52 | 1.500 | 1.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
It was just me :)
Software used
Unity
Use of the limitation
There is small secret you can do with the spray :)
Cookies eaten
0, sadly
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Comments
I guess I killed everyone. The movement is really slippery, but it is kind of amusing that way. I find it weird that there's a delay before you can jump again, but there's no reason to jump in this game as far as I can tell so it's not a big deal I guess. I personally didn't find a problem with the sensitivity, but I usually have to set my sensitivity higher when playing games so I suspect I'm in the minority.
The game could probably benefit from having more of an indicator of when you're spraying, and I was also hoping for a bit more visually when the villagers were sprayed. Playing the spray sound even when not spraying something that can be sprayed would make more sense, and having a visual indicator would help as well. The villagers could also maybe turn a darker color when they get sprayed to indicate they're wait now.
I also think the spray bottle should be in a more obvious spot or the player should just start with it, as I didn't notice it when I first started and restarted the game since I thought it was bugged.
The concept is very funny, but there just needs to be a reason to kill everyone.
Did I enable the wet floor modifier from doors on this game what. Why is it so slippery. And the sensitivity is way too high.
Not even much to do in this game, but at least it looks nice.
The controls are WACKY! I feel like I'm sliding on ice, and the mouse sensitivity is really really high. That makes it very hard for me to navigate the game. I love the little papercraft figurines of the people! I wish the enviorment also leaned more into that paper-made style, that would make the game's aesthetic really pop out! The spray mechanic is pretty unique, I think you couldl develop it more. From what I understood, you spray the paper villagers with water - which is funny but also morbid. I see potential for the game. I would suggest leaning into a comedy-horror kind of style - perhaps adding more interactions with the villagers or making a small story. I didn't really find any secrets with the spray, so I'm not sure how well the mechanic was implemented. Good work! Hope you keep working on it.
Thank you for playing the game!
I am going to add more to the game so stay tuned!
The ending is funny :) Well, it's a nice job and the place you've created is quite beautiful. As for me, the game is too short and also the mouse senivity is very high... I think you should add a senivity controller, also more content would be nice, also it wasn't obvious to me that I should get a spray. I thought it was already in my hands and I can't use it because of a bug. Anyway, well done!
Thank you for playing!
Thank you for telling me, I defintely plan on updating the game. Stay tuned!
This made me giggle. I don't know if I'm a proper gamer though because I found the mouse waaaaay too sensitive which made me struggle to navigate, once I got more used to it I had a good time though
Thank you for updating me!
I do plan on updating the game so stay tuned!
It's a fun little game. There could be more you could do, more variation in the characters, and there's not much of a secret, since you say it in the page.
I definitely agree with you, I had more plans for this game storywise and such but due to time constraints I realized I won't have as much time to work on the project...
Thanks for playing tho and corrected the secret thing :P