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Team members
Salyumander: Artist and Designer | Catwing: Senior Developer | Caleb Cannon: Musician | Pedro Pterlini: Sound Design | Inno: Developer | SJ: Developer and Designer
Software used
Unity
Use of the limitation
Added several secrets to explore including a secret in the ending!
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Comments
this looks so beautiful how did you do such an artstyle
Thank you so much! It's all traditionally animated, the sprites are drawn using inks and alcohol markers and the backgrounds are watercolour. I scanned the drawings into my computer then used Krita to create the sprite sheets ^^
I was very excited for this one when I saw it in the Discord and it delivered! Art is absolutely beautiful, sound design was very good too (rare to see one let alone both of these nailed in a jam like this)! I would definitely play a full game with this aesthetic (especially once you introduced the lighting towards the end). The gameplay is solid, feels very classic adventure-y, Legend of Zelda vibes. In a hypothetical full version, I would love to see the combat fleshed out. Tons of potential here. Also, I lol'd when I saw the rat brute just start flailing his arms at me
Aw thank you for such nice feedback! We were lucky to have such 2 really talented guys working on music and sound effects for this one. I'd definitely like to expand on this game in the future! I'm also working on another title using a similar art style at the moment too (a 2.5D narrative game about a cat)
I'm really glad you enjoyed it!
The art is soooo wonderful! I love how you walk through the pages - the art is awesome. The end made me laugh. Would love more polished controls/mechanics.
Super charming fun little demo! Jump/attack/hit reg could all use more polish but its a jam
Interesting ending...
Very cute and fun game. The scenery and style are very good, and the secrets on the bushes are very fun to find. Wish it was longer, though. Good job!
Loved the concept and art style! I beat the game. It was super cute. The little music playing mouse in the bush :鈥橿D The lampposts were a cool bit of scenery too.
Glad you enjoyed it! The mouse in the bush was probably my favourite addition! The idea came from our composer after he'd written the main level theme XD
took alot of time to load but was SO worth the wait, but I think I did the wizard boss fight wrong, I kind a just floated up beside him and spammed attack, and then he died... so... yeah, also, OMG THE ART STYLE IS AMAZING, well done!
Thank you so much! I put a lot of time into the art so I'm really glad you liked it <3
Very cute game, I love the graphics! Also the ending is funny ;)
I can't figure out how to use the green gem or potion:-( And it would be cool if you added more secret areas like with the gem - maybe the player should climb a giant tree or fall into a hole. So there are lots of ways to expand.
Well done!
The items you find are used passively on demand. Potion heals you if when you get hit and your health goes below 50%. The gem prevents you from dying to a killing blow. Both items go in cooldown and their timer would be visible on the icon. I wanted to add this description as a tooltip but didnt have the time 馃榿
It's cute and fun, wish it was a bit longer though.
Good job!
Thank you! If the rest of the team are on board I'd love to make a couple of extra levels for it